Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players40,309 Active2,963 Wipes · 3 h87 48 h

Station EU-12915 · no signal

David

Offline EU 93.171.155.30:28015 checked 14d ago

weekly wipes vanilla
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,915
top 60% · #2416 in EU
Last wipe
14d ago
weekly schedule
Next wipe
6d 11h
Wed 4 Nov, 19:43 UTC
Seismic record · station EU-12915 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Wednesday 4 November, 19:43 UTC, in 6d 11h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mini| EU · groups of 5 · weekly · 78 on average
5/ 150
[EU/DE] Die Germanen Beginner Friendly | LowUpkeep | Max 5 EU · groups of 5 · weekly · 1 on average
1/ 200
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average
20/ 250
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 89 on average
41/ 150
Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 82 on average
35/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on David?

You will find no gather rate in the name of David. The group limit is 5 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC off, Valve's anti-cheat.

Live population

How many players are recorded on David right now?

A reading taken now finds David offline; the most recent activity was 14 days 11 hours ago.

How does David rank against other Rust servers?

For player hours across the last seven days, David takes #12,915 overall and #2,416 in Europe, inside the top 60% of all ranked servers.

Operator and location

How reliably does David stay online?

No contact with David right now, and the last recorded contact was 14 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 14 October 2026.

Where in the world is David hosted?

In Europe David lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 93.171.155.30:28015.

What build of Rust does David use?

Rust network protocol 2634 and build 167398 on Windows is what David runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does David run its wipes?

An estimate from weekly: 7 days after its last wipe gives David's next wipe. The date of its next wipe is Wednesday 4 November at 19:43 UTC. The present world dates from 14 days 12 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on David mean?

Tags published by David and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts5 (Group limit): Teams are capped at 5 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does David appear?

You will find David on the following Rust Server Trends lists: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

How do you connect to David?

You can connect by pressing F1 in Rust and typing client.connect 93.171.155.30:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts5

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts5
Group limit Teams are capped at 5 players.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.