Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players40,309 Active2,963 Wipes · 3 h87 48 h

Station EU-14460 · no signal

David

Offline EU 93.171.155.23:28015 checked 17d ago

weekly wipes vanilla
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,460
top 65% · #2473 in EU
Last wipe
17d ago
weekly schedule
Next wipe
3d 5h
Sun 1 Nov, 13:14 UTC
Seismic record · station EU-14460 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 13:14 UTC, in 3d 5h. Its weekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 3d 5hSun 1 Nov, 13:14 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 10d 5hSun 8 Nov, 13:14 UTC
  4. 17d 5hSun 15 Nov, 13:14 UTC
  5. 24d 5hSun 22 Nov, 13:14 UTC
  6. 31d 5hSun 29 Nov, 13:14 UTC
  7. 35d 11hThu 3 Dec, 19:00 UTCFW
  8. 38d 5hSun 6 Dec, 13:14 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 13:14 UTC17d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mini| EU · groups of 5 · weekly · 78 on average
5/ 150
[EU/DE] Die Germanen Beginner Friendly | LowUpkeep | Max 5 EU · groups of 5 · weekly · 1 on average
1/ 200
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average
20/ 250
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 89 on average
41/ 150
Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 82 on average
35/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on David?

You will find no gather rate in the name of David. The group limit is 5 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched off.

Live population

How many players are recorded on David right now?

David is not responding at this moment and is offline, last seen 17 days 16 hours ago.

How does David rank against other Rust servers?

For player hours across the last seven days, David takes #14,460 overall and #2,473 in Europe, inside the top 65% of all ranked servers.

Server facts

How reliably does David stay online?

No contact with David right now, and the last recorded contact was 17 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 11 October 2026.

Where in the world is David hosted?

With its EU tag, David lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 93.171.155.23:28015.

Which Rust version is David running?

On Windows, David runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on David?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does David wipe, and on which days?

The prediction is taken from its tag, since David has too few wipes on record to confirm the schedule. The date of its next wipe is Sunday 1 November at 13:14 UTC. 17 days 18 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on David mean?

Tags published by David and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts5 (Group limit): Each team can hold up to 5; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does David appear?

These Rust Server Trends lists include David: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

What steps get you onto David?

You can connect by pressing F1 in Rust and typing client.connect 93.171.155.23:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts5

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts5
Group limit Each team can hold up to 5.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.