Station EU-14460 · no signal
David
Offline EU 93.171.155.23:28015 checked 17d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,460
- top 65% · #2473 in EU
- Last wipe
- 17d ago
- weekly schedule
- Next wipe
- 3d 5h
- Sun 1 Nov, 13:14 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 13:14 UTC, in 3d 5h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 3d 5hSun 1 Nov, 13:14 UTC
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 10d 5hSun 8 Nov, 13:14 UTC
- 17d 5hSun 15 Nov, 13:14 UTC
- 24d 5hSun 22 Nov, 13:14 UTC
- 31d 5hSun 29 Nov, 13:14 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
- 38d 5hSun 6 Dec, 13:14 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 13:14 UTC17d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on David?
You will find no gather rate in the name of David. The group limit is 5 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched off.
Live population
How many players are recorded on David right now?
David is not responding at this moment and is offline, last seen 17 days 16 hours ago.
How does David rank against other Rust servers?
For player hours across the last seven days, David takes #14,460 overall and #2,473 in Europe, inside the top 65% of all ranked servers.
Server facts
How reliably does David stay online?
No contact with David right now, and the last recorded contact was 17 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 11 October 2026.
Where in the world is David hosted?
With its EU tag, David lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 93.171.155.23:28015.
Which Rust version is David running?
On Windows, David runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on David?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does David wipe, and on which days?
The prediction is taken from its tag, since David has too few wipes on record to confirm the schedule. The date of its next wipe is Sunday 1 November at 13:14 UTC. 17 days 18 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.
Server tags
What do the server tags on David mean?
Tags published by David and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts5 (Group limit): Each team can hold up to 5; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does David appear?
These Rust Server Trends lists include David: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
How to join
What steps get you onto David?
You can connect by pressing F1 in Rust and typing client.connect 93.171.155.23:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.