Station XX-15346 · no signal
Tiny Rust Test Server
Offline 93.159.5.182:28015 checked 14d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,346
- top 71%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 13:42 UTC20d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Tiny Rust Test Server?
A procedural map runs on Tiny Rust Test Server, generated by the game.
Which settings and rules apply on Tiny Rust Test Server?
You will find no gather rate in the name of Tiny Rust Test Server. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on Tiny Rust Test Server?
Tiny Rust Test Server is not responding at this moment and is offline, last seen 14 days 19 hours ago.
How does Tiny Rust Test Server rank against other Rust servers?
On player hours for the past week, Tiny Rust Test Server sits at #15,346, which puts it inside the top 71% of every ranked server.
Server details
How reliably does Tiny Rust Test Server stay online?
No contact with Tiny Rust Test Server right now, and the last recorded contact was 14 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 4 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Tiny Rust Test Server run from?
No region is published by Tiny Rust Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 93.159.5.182:28015 is the address it uses.
What build of Rust does Tiny Rust Test Server use?
On Windows, Tiny Rust Test Server runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Tiny Rust Test Server?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does Tiny Rust Test Server wipe, and on which days?
The rhythm of Tiny Rust Test Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 21 hours.
Lists and tags
What do the server tags on Tiny Rust Test Server mean?
These are the tags Tiny Rust Test Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Tiny Rust Test Server appear?
The Rust Server Trends lists that take in Tiny Rust Test Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to Tiny Rust Test Server?
Enter client.connect 93.159.5.182:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.