Rust Server TrendsSeismic network · station log
Recording Stations11,747 Players58,384 Active3,437 Wipes · 3 h134 48 h

Station XX-14521 · no signal

Tiny Rust Test Server

Offline 93.159.2.64:28015 checked 30d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,521
top 61%
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14521 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 21:04 UTC33d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average
500/ 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average
30/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average
50/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
257/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
98/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average
110/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Tiny Rust Test Server?

The map on Tiny Rust Test Server is procedural, produced by the game.

Which settings and rules apply on Tiny Rust Test Server?

The name of Tiny Rust Test Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on Tiny Rust Test Server right now?

No players are recorded on Tiny Rust Test Server at this moment; it is offline, and the last sighting was 30 days 2 hours ago.

How does Tiny Rust Test Server rank against other Rust servers?

On player hours for the past week, Tiny Rust Test Server sits at #14,521, which puts it inside the top 61% of every ranked server.

Server details

How reliably does Tiny Rust Test Server stay online?

Tiny Rust Test Server is down at the moment; the last recorded contact was 30 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Where in the world is Tiny Rust Test Server hosted?

No region is published by Tiny Rust Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 93.159.2.64:28015.

What build of Rust does Tiny Rust Test Server use?

Rust network protocol 2633 and build 165217 on Windows is what Tiny Rust Test Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Tiny Rust Test Server?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Tiny Rust Test Server run its wipes?

On record so far are too few of Tiny Rust Test Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 2 hours is how long the current world has been running.

Lists and tags

What do the server tags on Tiny Rust Test Server mean?

Tags published by Tiny Rust Test Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Tiny Rust Test Server appear?

These Rust Server Trends lists include Tiny Rust Test Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Tiny Rust Test Server?

Enter client.connect 93.159.2.64:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players Slots: 2.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.