Station XX-14561 · no signal
Tiny Rust Test Server
Offline 93.159.0.245:28015 checked 23d ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,561
- top 64%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 11:55 UTC25d ago | M0.0■steady | 1 | – | running | 1 | |
| Thu 1 Oct, 15:45 UTC26d ago | M0.0■steady | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Tiny Rust Test Server?
Tiny Rust Test Server uses a procedural map, which the game generates.
Which settings and rules apply on Tiny Rust Test Server?
The name of Tiny Rust Test Server gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on Tiny Rust Test Server?
A reading taken now finds Tiny Rust Test Server offline; the most recent activity was 23 days 16 hours ago.
How does Tiny Rust Test Server rank against other Rust servers?
Over the last seven days, Tiny Rust Test Server recorded enough player hours to reach #14,561 worldwide, placing it in the top 64% of all ranked servers.
Server facts
How reliably does Tiny Rust Test Server stay online?
No contact with Tiny Rust Test Server right now, and the last recorded contact was 23 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 28 September 2026 is when Rust Server Trends first recorded it.
Which region does Tiny Rust Test Server run from?
No region is published by Tiny Rust Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 93.159.0.245:28015.
Which Rust version is Tiny Rust Test Server running?
Rust network protocol 2634 and build 166652 on Windows is what Tiny Rust Test Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Tiny Rust Test Server?
The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.
On what timetable does Tiny Rust Test Server run its wipes?
The rhythm of Tiny Rust Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 25 days 15 hours.
Server tags
What do the server tags on Tiny Rust Test Server mean?
Tags published by Tiny Rust Test Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Tiny Rust Test Server appear?
These Rust Server Trends lists include Tiny Rust Test Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Tiny Rust Test Server?
To join, enter client.connect 93.159.0.245:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.