Rust Server TrendsSeismic network · station log
Recording Stations11,636 Players37,139 Active2,912 Wipes · 3 h59 48 h

Station XX-14561 · no signal

Tiny Rust Test Server

Offline 93.159.0.245:28015 checked 23d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,561
top 64%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14561 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct3 Oct6 Oct8 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 11:55 UTC25d ago M0.0steady 1 – running 1
Thu 1 Oct, 15:45 UTC26d ago M0.0steady 1 – 0.8 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
231/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
14/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
22/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
114/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
46/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
42/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Tiny Rust Test Server?

Tiny Rust Test Server uses a procedural map, which the game generates.

Which settings and rules apply on Tiny Rust Test Server?

The name of Tiny Rust Test Server gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.

Population

What is the current population on Tiny Rust Test Server?

A reading taken now finds Tiny Rust Test Server offline; the most recent activity was 23 days 16 hours ago.

How does Tiny Rust Test Server rank against other Rust servers?

Over the last seven days, Tiny Rust Test Server recorded enough player hours to reach #14,561 worldwide, placing it in the top 64% of all ranked servers.

Server facts

How reliably does Tiny Rust Test Server stay online?

No contact with Tiny Rust Test Server right now, and the last recorded contact was 23 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 28 September 2026 is when Rust Server Trends first recorded it.

Which region does Tiny Rust Test Server run from?

No region is published by Tiny Rust Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 93.159.0.245:28015.

Which Rust version is Tiny Rust Test Server running?

Rust network protocol 2634 and build 166652 on Windows is what Tiny Rust Test Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Tiny Rust Test Server?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

On what timetable does Tiny Rust Test Server run its wipes?

The rhythm of Tiny Rust Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 25 days 15 hours.

Server tags

What do the server tags on Tiny Rust Test Server mean?

Tags published by Tiny Rust Test Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Tiny Rust Test Server appear?

These Rust Server Trends lists include Tiny Rust Test Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Tiny Rust Test Server?

To join, enter client.connect 93.159.0.245:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.