Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players40,849 Active2,846 Wipes · 3 h117 48 h

Station XX-15986 · no signal

DeepSeaRusWorld

Offline 93.123.156.69:28438 checked 23d ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
28d ago
monthly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15986 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
8/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
28/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 85 on average
1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 80 on average
16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 77 on average
25/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 74 on average
56/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on DeepSeaRusWorld?

No gather rate appears in the name of DeepSeaRusWorld. The group limit is 10 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on DeepSeaRusWorld right now?

DeepSeaRusWorld is not responding at this moment and is offline, last seen 23 days 9 hours ago.

How does DeepSeaRusWorld rank against other Rust servers?

On player hours for the past week, DeepSeaRusWorld sits at #15,986, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does DeepSeaRusWorld stay online?

No contact with DeepSeaRusWorld right now, and the last recorded contact was 23 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 6 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does DeepSeaRusWorld run from?

A region is not published by DeepSeaRusWorld. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 93.123.156.69:28438.

What build of Rust does DeepSeaRusWorld use?

On Linux, DeepSeaRusWorld runs Rust network protocol 2634 and build 166494. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does DeepSeaRusWorld wipe, and on which days?

From the force wipe the next wipe of DeepSeaRusWorld is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 28 days 8 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on DeepSeaRusWorld mean?

Tags published by DeepSeaRusWorld and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts10 (Group limit): Each team can hold up to 10; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does DeepSeaRusWorld appear?

The Rust Server Trends lists that take in DeepSeaRusWorld are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto DeepSeaRusWorld?

Enter client.connect 93.123.156.69:28438 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,gmvanilla,cs166494,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Slots: 100.
ts10
Group limit Each team can hold up to 10.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166494
Build Game build: 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.