Station XX-4683 · no signal
[KWT/KSA] DUNES | MONTHLY 3X | DUO
Offline 92.96.40.9:25384 checked 3d ago
- Players now
- 2/ 100
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 4
- Rank
- #4,683
- top 21%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, and #244 of the duo servers (top 58%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [KWT/KSA] DUNES | MONTHLY 3X | DUO?
[KWT/KSA] DUNES | MONTHLY 3X | DUO runs a procedural map of size 3,500 with seed 1031865839, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [KWT/KSA] DUNES | MONTHLY 3X | DUO?
Its name points to a gather rate of 3x on [KWT/KSA] DUNES | MONTHLY 3X | DUO. 2 players is the most a group can hold (duo). In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [KWT/KSA] DUNES | MONTHLY 3X | DUO?
A reading taken now finds [KWT/KSA] DUNES | MONTHLY 3X | DUO offline; the most recent activity was 3 days 12 hours ago. The seven-day average is 1 players, with a peak of 4.
How does [KWT/KSA] DUNES | MONTHLY 3X | DUO rank against other Rust servers?
The last seven days of player hours place [KWT/KSA] DUNES | MONTHLY 3X | DUO at #4,683, in the top 21% of all ranked servers. The ranking for duo puts it at #244.
Server facts
How reliably does [KWT/KSA] DUNES | MONTHLY 3X | DUO stay online?
[KWT/KSA] DUNES | MONTHLY 3X | DUO is down at the moment; the last recorded contact was 3 days 12 hours ago. 106 of 168 hours in the last 7 full days were up time, 63% of the total. 18 October 2026 is when Rust Server Trends first recorded it.
Where in the world is [KWT/KSA] DUNES | MONTHLY 3X | DUO hosted?
The name of [KWT/KSA] DUNES | MONTHLY 3X | DUO points to the Middle East, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 92.96.40.9:25384.
Which Rust version is [KWT/KSA] DUNES | MONTHLY 3X | DUO running?
On Linux, [KWT/KSA] DUNES | MONTHLY 3X | DUO runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does [KWT/KSA] DUNES | MONTHLY 3X | DUO run its wipes?
An estimate from the force wipe gives [KWT/KSA] DUNES | MONTHLY 3X | DUO's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 3 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on [KWT/KSA] DUNES | MONTHLY 3X | DUO mean?
These are the tags [KWT/KSA] DUNES | MONTHLY 3X | DUO publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts2 (Group limit): Teams are capped at 2 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; WA (West Asia): The server browser files it under West Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [KWT/KSA] DUNES | MONTHLY 3X | DUO appear?
These Rust Server Trends lists include [KWT/KSA] DUNES | MONTHLY 3X | DUO: 3x Rust servers, by live population, Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Middle East; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly; Gather rate: 3x.
How to join
How do you connect to [KWT/KSA] DUNES | MONTHLY 3X | DUO?
You can connect by pressing F1 in Rust and typing client.connect 92.96.40.9:25384 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/dHtC8Aqp95.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.