Rust Server TrendsSeismic network · station log
Recording Stations11,697 Players60,803 Active3,467 Wipes · 3 h113 48 h

Station XX-13298 · no signal

My Server

Offline 92.62.61.46:28015 checked 15d ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,298
top 61%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13298 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 14:41 UTC15d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
611/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
395/ 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average
39/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average
48/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average
154/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
90/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Server?

The map on My Server is procedural, produced by the game.

Which settings and rules apply on My Server?

You will find no gather rate in the name of My Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on My Server right now?

No players are recorded on My Server at this moment; it is offline, and the last sighting was 15 days 14 hours ago.

How does My Server rank against other Rust servers?

On player hours for the past week, My Server sits at #13,298, which puts it inside the top 61% of every ranked server.

Server details

How reliably does My Server stay online?

No contact with My Server right now, and the last recorded contact was 15 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 12 October 2026 is when Rust Server Trends first recorded it.

Which region does My Server run from?

No region is published by My Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 92.62.61.46:28015.

What build of Rust does My Server use?

My Server is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on My Server?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does My Server wipe, and on which days?

Too few wipes of My Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 20 hours is how long the current world has been running.

Server tags

What do the server tags on My Server mean?

The game's server browser reads the tags My Server publishes: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Server appear?

The Rust Server Trends lists that take in My Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to My Server?

You can connect by pressing F1 in Rust and typing client.connect 92.62.61.46:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players 15 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.