Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h74 48 h

Station XX-13874 · no signal

cciiee

Offline 92.62.58.178:28015 checked 6h ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#13,874
top 62%
Last wipe
6h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13874 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Wed 12:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75111:0012:00Wiped Wed 28 Oct, 12:01 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 12:01 UTC6h ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
255/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on cciiee?

cciiee uses a procedural map, which the game generates.

Which settings and rules apply on cciiee?

No gather rate appears in the name of cciiee. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on cciiee?

No players are recorded on cciiee at this moment; it is offline, and the last sighting was 6 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.

How does cciiee rank against other Rust servers?

On player hours for the past week, cciiee sits at #13,874, which puts it inside the top 62% of every ranked server.

Server details

How reliably does cciiee stay online?

cciiee is down at the moment; the last recorded contact was 6 hours ago. 28 October 2026 is when Rust Server Trends first recorded it.

Which region does cciiee run from?

No region is published by cciiee. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 92.62.58.178:28015.

Which Rust version is cciiee running?

Rust network protocol 2635 and build 168909 on Windows is what cciiee runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does cciiee wipe, and on which days?

On record so far are too few of cciiee's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 6 hours is how long the current world has been running.

Server tags

What do the server tags on cciiee mean?

The game's server browser reads the tags cciiee publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does cciiee appear?

The Rust Server Trends lists that take in cciiee are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

How do you connect to cciiee?

Enter client.connect 92.62.58.178:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players Slots: 1.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.