Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players51,000 Active3,284 Wipes · 3 h138 48 h

Station XX-15409 · no signal

Timeweb Cloud

Offline 92.51.18.31:28015 checked 5d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15409 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 10:35 UTC5d ago M0.0steady 0 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
377/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
23/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
44/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
177/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
68/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
76/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Timeweb Cloud?

The map on Timeweb Cloud is procedural, produced by the game.

Which settings and rules apply on Timeweb Cloud?

You will find no gather rate in the name of Timeweb Cloud. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Timeweb Cloud right now?

No players are recorded on Timeweb Cloud at this moment; it is offline, and the last sighting was 5 days 14 hours ago. The seven-day average for this server is 0 players.

How does Timeweb Cloud rank against other Rust servers?

On player hours for the past week, Timeweb Cloud sits at #15,409, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does Timeweb Cloud stay online?

No contact with Timeweb Cloud right now, and the last recorded contact was 5 days 14 hours ago. It was up 0% of the time across the last 5 full days: 0 of 120 hours. 22 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Timeweb Cloud hosted?

Nothing about a region comes from Timeweb Cloud. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 92.51.18.31:28015 is the address it uses.

What build of Rust does Timeweb Cloud use?

On Windows, Timeweb Cloud runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Timeweb Cloud?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How often does Timeweb Cloud wipe, and on which days?

On record so far are too few of Timeweb Cloud's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 14 hours.

Tags

What do the server tags on Timeweb Cloud mean?

These are the tags Timeweb Cloud publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Timeweb Cloud appear?

You will find Timeweb Cloud on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to Timeweb Cloud?

To join, enter client.connect 92.51.18.31:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.