Station XX-16591 · no signal
RustShore.com x2 [Gather/Loot/Smelt]
Offline 92.245.125.233:28015 checked 33d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,591
- top 71%
- Last wipe
- 34d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustShore.com x2 [Gather/Loot/Smelt]?
A procedural map runs on RustShore.com x2 [Gather/Loot/Smelt], generated by the game.
Which settings and rules apply on RustShore.com x2 [Gather/Loot/Smelt]?
Going by its name, RustShore.com x2 [Gather/Loot/Smelt] runs 2x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on RustShore.com x2 [Gather/Loot/Smelt] right now?
No players are recorded on RustShore.com x2 [Gather/Loot/Smelt] at this moment; it is offline, and the last sighting was 33 days 17 hours ago.
How does RustShore.com x2 [Gather/Loot/Smelt] rank against other Rust servers?
The last seven days of player hours place RustShore.com x2 [Gather/Loot/Smelt] at #16,591, in the top 71% of all ranked servers.
Operator and location
How reliably does RustShore.com x2 [Gather/Loot/Smelt] stay online?
RustShore.com x2 [Gather/Loot/Smelt] is down at the moment; the last recorded contact was 33 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.
Where in the world is RustShore.com x2 [Gather/Loot/Smelt] hosted?
No region is published by RustShore.com x2 [Gather/Loot/Smelt]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 92.245.125.233:28015.
Which Rust version is RustShore.com x2 [Gather/Loot/Smelt] running?
RustShore.com x2 [Gather/Loot/Smelt] is running Rust network protocol 2633 and build 165217 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does RustShore.com x2 [Gather/Loot/Smelt] run its wipes?
The rhythm of RustShore.com x2 [Gather/Loot/Smelt] cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 34 days 1 hours.
Tags
What do the server tags on RustShore.com x2 [Gather/Loot/Smelt] mean?
The game's server browser reads the tags RustShore.com x2 [Gather/Loot/Smelt] publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustShore.com x2 [Gather/Loot/Smelt] appear?
The Rust Server Trends lists that take in RustShore.com x2 [Gather/Loot/Smelt] are: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Join the server
What steps get you onto RustShore.com x2 [Gather/Loot/Smelt]?
Enter client.connect 92.245.125.233:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.