Station XX-15937 · no signal
Farm Tycoon - 3 Player Teams - Farming Economy
Offline 92.234.239.151:28015 checked 30d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,937
- top 67%
- Last wipe
- 30d ago
- weekly schedule
- Next wipe
- 4d 13h
- Sun 1 Nov, 11:48 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 11:48 UTC, in 4d 13h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 4d 13hSun 1 Nov, 11:48 UTC
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 11d 13hSun 8 Nov, 11:48 UTC
- 18d 13hSun 15 Nov, 11:48 UTC
- 25d 13hSun 22 Nov, 11:48 UTC
- 32d 13hSun 29 Nov, 11:48 UTC
- 36d 20hThu 3 Dec, 19:00 UTCFW
- 39d 13hSun 6 Dec, 11:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 27 Sep, 11:48 UTC30d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Farm Tycoon - 3 Player Teams - Farming Economy?
The map on Farm Tycoon - 3 Player Teams - Farming Economy is procedural, produced by the game.
Which settings and rules apply on Farm Tycoon - 3 Player Teams - Farming Economy?
No gather rate appears in the name of Farm Tycoon - 3 Player Teams - Farming Economy. At the game's default, groups can have up to 8 players. roleplay is the game mode, roleplay rules with towns and jobs. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Farm Tycoon - 3 Player Teams - Farming Economy right now?
No players are recorded on Farm Tycoon - 3 Player Teams - Farming Economy at this moment; it is offline, and the last sighting was 30 days 10 hours ago.
How does Farm Tycoon - 3 Player Teams - Farming Economy rank against other Rust servers?
The last seven days of player hours place Farm Tycoon - 3 Player Teams - Farming Economy at #15,937, in the top 67% of all ranked servers.
Operator and location
How reliably does Farm Tycoon - 3 Player Teams - Farming Economy stay online?
No contact with Farm Tycoon - 3 Player Teams - Farming Economy right now, and the last recorded contact was 30 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 27 September 2026 is when Rust Server Trends first recorded it.
Which region does Farm Tycoon - 3 Player Teams - Farming Economy run from?
No region is published by Farm Tycoon - 3 Player Teams - Farming Economy. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 92.234.239.151:28015.
Which Rust version is Farm Tycoon - 3 Player Teams - Farming Economy running?
On Windows, Farm Tycoon - 3 Player Teams - Farming Economy runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Farm Tycoon - 3 Player Teams - Farming Economy?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does Farm Tycoon - 3 Player Teams - Farming Economy run its wipes?
The prediction follows its tag, because too few of Farm Tycoon - 3 Player Teams - Farming Economy's wipes are on record to confirm its schedule. The date of its next wipe is Sunday 1 November at 11:48 UTC. The present world dates from 30 days 10 hours. The tags it publishes carry a weekly wipe schedule.
Lists and tags
What do the server tags on Farm Tycoon - 3 Player Teams - Farming Economy mean?
These are the tags Farm Tycoon - 3 Player Teams - Farming Economy publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^r (Roleplay): A server for roleplay. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Farm Tycoon - 3 Player Teams - Farming Economy appear?
These Rust Server Trends lists include Farm Tycoon - 3 Player Teams - Farming Economy: Rust community servers without the side modes and Rust roleplay server trends. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Roleplay ^r; Group limit: 5 or more; Wipe schedule: Weekly.
Connecting
How do you connect to Farm Tycoon - 3 Player Teams - Farming Economy?
To join, enter client.connect 92.234.239.151:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.