Rust Server TrendsSeismic network · station log
Recording Stations11,632 Players38,138 Active2,969 Wipes · 3 h105 48 h

Station XX-13321 · no signal

Freyja

Offline 92.209.222.153:28015 checked 37d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,321
no region published
Last wipe
38d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13321 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 20 Sep, 06:39 UTC38d ago M0.0steady 1 – running 1
Sat 19 Sep, 15:36 UTC38d ago M0.0steady 1 – 0.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average
309/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average
21/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average
18/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
199/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
102/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
28/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Freyja?

The map on Freyja is procedural, produced by the game.

Which settings and rules apply on Freyja?

No gather rate appears in the name of Freyja. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Freyja?

No players are recorded on Freyja at this moment; it is offline, and the last sighting was 37 days 20 hours ago.

How does Freyja rank against other Rust servers?

On player hours for the past week, Freyja sits at #13,321, which puts it inside the top – of every ranked server.

Server details

How reliably does Freyja stay online?

No contact with Freyja right now, and the last recorded contact was 37 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.

Which region does Freyja run from?

No region is published by Freyja. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 92.209.222.153:28015 is the address it uses.

What build of Rust does Freyja use?

On Windows, Freyja runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Freyja?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Freyja run its wipes?

On record so far are too few of Freyja's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 38 days.

Server tags

What do the server tags on Freyja mean?

These are the tags Freyja publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Freyja appear?

You will find Freyja on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Freyja?

Enter client.connect 92.209.222.153:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.