Rust Server TrendsSeismic network · station log
Recording Stations11,857 Players101,834 Active3,918 Wipes · 3 h547 48 h

Station XX-14669 · no signal

[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events

Offline 92.209.154.59:28015 checked 18d ago

monthly wipes vanillamoddedoxide
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,669
top 66%
Last wipe
27d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-14669 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap
2.2 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 13:38 UTC25d ago M0.0steady 2 – running 2
Fri 2 Oct, 08:38 UTC27d ago M0.0rising 2 – 2.2 days 1
Thu 1 Oct, 11:16 UTC28d ago M0.0steady 2 – 0.9 days 2
Mon 28 Sep, 08:39 UTC31d ago M0.0steady 2 held half 3.1 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
60/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
170/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 76 on average
120/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 71 on average
227/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 67 on average
402/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?

The name of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events right now?

A reading taken now finds [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events offline; the most recent activity was 18 days 10 hours ago.

How does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events rank against other Rust servers?

The last seven days of player hours place [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events at #14,669, in the top 66% of all ranked servers.

Server details

How reliably does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events stay online?

[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events is down at the moment; the last recorded contact was 18 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 16 September 2026.

Where in the world is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events hosted?

No region tag comes from [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 92.209.154.59:28015.

What build of Rust does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events use?

On Windows, [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 19 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events wipe, and on which days?

Once a month [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 10 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events mean?

These are the tags [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events appear?

You will find [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?

You can connect by pressing F1 in Rust and typing client.connect 92.209.154.59:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.