Rust Server TrendsSeismic network · station log
Recording Stations11,690 Players52,970 Active3,210 Wipes · 3 h138 48 h

Station XX-13230 · no signal

Noah's Tailnet Duo

Offline 92.208.226.216:28015 checked 36d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,230
top 58%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13230 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average
355/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
327/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
33/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
50/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average
171/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Noah's Tailnet Duo?

Noah's Tailnet Duo uses a procedural map, which the game generates.

Which settings and rules apply on Noah's Tailnet Duo?

You will find no gather rate in the name of Noah's Tailnet Duo. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Noah's Tailnet Duo right now?

A reading taken now finds Noah's Tailnet Duo offline; the most recent activity was 36 days 20 hours ago.

How does Noah's Tailnet Duo rank against other Rust servers?

Over the last seven days, Noah's Tailnet Duo recorded enough player hours to reach #13,230 worldwide, placing it in the top 58% of all ranked servers.

Operator and location

How reliably does Noah's Tailnet Duo stay online?

No contact with Noah's Tailnet Duo right now, and the last recorded contact was 36 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 21 September 2026 is when Rust Server Trends first recorded it.

Which region does Noah's Tailnet Duo run from?

No region is published by Noah's Tailnet Duo. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 92.208.226.216:28015.

Which Rust version is Noah's Tailnet Duo running?

On Windows, Noah's Tailnet Duo runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Noah's Tailnet Duo run its wipes?

Too few wipes of Noah's Tailnet Duo are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 37 days 11 hours.

Lists and tags

What do the server tags on Noah's Tailnet Duo mean?

The game's server browser reads the tags Noah's Tailnet Duo publishes: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Noah's Tailnet Duo appear?

These Rust Server Trends lists include Noah's Tailnet Duo: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Noah's Tailnet Duo?

You can connect by pressing F1 in Rust and typing client.connect 92.208.226.216:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.