Station XX-13253 · no signal
[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events
Offline 92.208.22.169:28015 checked 43d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,253
- no region published
- Last wipe
- 47d ago
- monthly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
The name of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
No players are recorded on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events at this moment; it is offline, and the last sighting was 43 days 9 hours ago.
How does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events rank against other Rust servers?
Over the last seven days, [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events recorded enough player hours to reach #13,253 worldwide, placing it in the top – of all ranked servers.
Operator and location
How reliably does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events stay online?
[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events is down at the moment; the last recorded contact was 43 days 9 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events run from?
The name of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 92.208.22.169:28015.
What build of Rust does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events use?
[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events is running Rust network protocol 2633 and build 163794 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events wipe, and on which days?
From the force wipe the next wipe of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 47 days 18 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events mean?
The game's server browser reads the tags [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events appear?
These Rust Server Trends lists include [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
You can connect by pressing F1 in Rust and typing client.connect 92.208.22.169:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.