Station XX-14059 · no signal
Cinematic Local
Offline 92.208.107.177:28015 checked 13d ago
- Players now
- 1/ 4
- 25% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,059
- top 65%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 13.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 13:27 UTC13d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 19 Sep, 23:59 UTC39d ago | M0.0▲rising | 1 | halved by day 5 | 25.6 days | 0 | |
| Fri 18 Sep, 20:48 UTC40d ago | M0.0■steady | 1 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Cinematic Local?
A procedural map runs on Cinematic Local, generated by the game.
Which settings and rules apply on Cinematic Local?
The name of Cinematic Local gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Cinematic Local right now?
Cinematic Local is not responding at this moment and is offline, last seen 13 days 16 hours ago.
How does Cinematic Local rank against other Rust servers?
On player hours for the past week, Cinematic Local sits at #14,059, which puts it inside the top 65% of every ranked server.
Operator and location
How reliably does Cinematic Local stay online?
As recorded now, Cinematic Local is not reachable, the last contact having been 13 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 18 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Cinematic Local hosted?
Nothing about a region comes from Cinematic Local. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 92.208.107.177:28015 is the address it uses.
What build of Rust does Cinematic Local use?
On Windows, Cinematic Local runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Cinematic Local?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.
How often does Cinematic Local wipe, and on which days?
No next wipe can be predicted for Cinematic Local, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 13 days 23 hours is how long the current world has been running.
Lists and tags
What do the server tags on Cinematic Local mean?
Tags published by Cinematic Local and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Cinematic Local appear?
You will find Cinematic Local on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to Cinematic Local?
To join, enter client.connect 92.208.107.177:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.