Rust Server TrendsSeismic network · station log
Recording Stations11,598 Players34,006 Active2,835 Wipes · 3 h70 48 h

Station XX-15317 · no signal

Rust Test Prive

Offline 92.129.50.148:28015 checked 8d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,317
top 70%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15317 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average
222/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average
18/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
130/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
44/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
41/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Test Prive?

Rust Test Prive uses a procedural map, which the game generates.

Which settings and rules apply on Rust Test Prive?

The name of Rust Test Prive gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Rust Test Prive?

Rust Test Prive is not responding at this moment and is offline, last seen 8 days 14 hours ago.

How does Rust Test Prive rank against other Rust servers?

On player hours for the past week, Rust Test Prive sits at #15,317, which puts it inside the top 70% of every ranked server.

Server details

How reliably does Rust Test Prive stay online?

No contact with Rust Test Prive right now, and the last recorded contact was 8 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 19 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Rust Test Prive run from?

Nothing about a region comes from Rust Test Prive. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 92.129.50.148:28015.

Which Rust version is Rust Test Prive running?

Rust Test Prive is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Rust Test Prive wipe, and on which days?

The rhythm of Rust Test Prive cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 8 days 15 hours.

Server tags

What do the server tags on Rust Test Prive mean?

Tags published by Rust Test Prive and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Test Prive appear?

You will find Rust Test Prive on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Rust Test Prive?

You can connect by pressing F1 in Rust and typing client.connect 92.129.50.148:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players 5 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.