Station XX-11052 · no signal
Test
Offline 92.127.248.4:28015 checked 3d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #11,052
- top 50%
- Last wipe
- 3d ago
- weekly schedule
- Next wipe
- 3d 16h
- Sun 1 Nov, 15:56 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, and #465 of the trio servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 15:56 UTC, in 3d 16h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 3d 16hSun 1 Nov, 15:56 UTC
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 10d 16hSun 8 Nov, 15:56 UTC
- 17d 16hSun 15 Nov, 15:56 UTC
- 24d 16hSun 22 Nov, 15:56 UTC
- 31d 16hSun 29 Nov, 15:56 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 38d 16hSun 6 Dec, 15:56 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 15:56 UTC3d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Test?
You will find no gather rate in the name of Test. 3 players is the most a group can hold (trio). survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Test?
Test is not responding at this moment and is offline, last seen 3 days 2 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #11,052, in the top 50% of all ranked servers. It sits at #465 among trio servers.
Operator and location
How reliably does Test stay online?
No contact with Test right now, and the last recorded contact was 3 days 2 hours ago. Of the 72 hours in the last 3 full days, it was up for 3, or 4% of the time. On 24 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Test run from?
No region is published by Test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 92.127.248.4:28015 is the address it uses.
Which Rust version is Test running?
Test is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Test?
The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak.
On what timetable does Test run its wipes?
The prediction follows its tag, because too few of Test's wipes are on record to confirm its schedule. Sunday 1 November at 15:56 UTC is when its next wipe is due. The present world dates from 3 days 3 hours. A weekly wipe schedule is published in its tags.
Lists and tags
What do the server tags on Test mean?
These are the tags Test publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts3 (Group limit): Teams are capped at 3 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Test appear?
You will find Test on the following Rust Server Trends lists: Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
Join the server
How do you connect to Test?
To join, enter client.connect 92.127.248.4:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.