Rust Server TrendsSeismic network · station log
Recording Stations11,739 Players61,775 Active3,380 Wipes · 3 h186 48 h

Station XX-14596 · no signal

Test

Offline 92.127.212.19:28015 checked 9d ago

trio weekly wipes vanillamoddedoxide
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,596
top 66%
Last wipe
9d ago
weekly schedule
Next wipe
4d 23h
Tue 3 Nov, 10:34 UTC
Seismic record · station XX-14596 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 66% of all ranked servers, and #507 of the trio servers (top 80%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 10:34 UTC, in 4d 23h. Its weekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 4d 23hTue 3 Nov, 10:34 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 11d 23hTue 10 Nov, 10:34 UTC
  4. 18d 23hTue 17 Nov, 10:34 UTC
  5. 25d 23hTue 24 Nov, 10:34 UTC
  6. 32d 23hTue 1 Dec, 10:34 UTC
  7. 35d 7hThu 3 Dec, 19:00 UTCFW
  8. 39d 23hTue 8 Dec, 10:34 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 10:34 UTC9d ago M0.0rising 1 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustSpain.com | EU Trio Mondays EU · trio · weekly · 64 on average
60/ 200
QS『可乐』10.28/5倍/养老/三人/萌新礼包 EA · trio · weekly · 22 on average
28/ 100
GORILA.RU Random Item Jump (Random Item) trio · weekly · 19 on average
26/ 200
TRAVELER TRIO [MAX 3] Wipe 28.10 EU · trio · weekly · 9 on average
16/ 100
[GUA] MODDED 2Х | SOLO/DUO/TRIO | EU | MAP WIPE 28.10 EU · trio · weekly · 3 on average
7/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Test?

No gather rate appears in the name of Test. 3 players is the most a group can hold (trio). survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Test?

Test is not responding at this moment and is offline, last seen 9 days ago.

How does Test rank against other Rust servers?

The last seven days of player hours place Test at #14,596, in the top 66% of all ranked servers. Within trio, it places #507.

Operator and location

How reliably does Test stay online?

No contact with Test right now, and the last recorded contact was 9 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 20 October 2026.

Which region does Test run from?

No region is published by Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 92.127.212.19:28015.

Which Rust version is Test running?

On Windows, Test runs Rust network protocol 2634 and build 166494. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Test?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Test wipe, and on which days?

Its schedule cannot be confirmed, as too few of Test's wipes are on record; the prediction follows its tag instead. Tuesday 3 November at 10:34 UTC is when its next wipe is due. The present world dates from 9 days. Its tags state a weekly wipe schedule.

Tags

What do the server tags on Test mean?

These are the tags Test publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts3 (Group limit): The team limit is 3; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Test appear?

You will find Test on the following Rust Server Trends lists: Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Test?

Enter client.connect 92.127.212.19:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^w,^v,gmrust,cs166494,ts3,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts3
Group limit The team limit is 3.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.