Rust Server TrendsSeismic network · station log
Recording Stations11,735 Players53,199 Active3,345 Wipes · 3 h133 48 h

Station XX-9355 · no signal

RustVanill

Offline 92.126.117.178:28015 checked 3d ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#9,355
top 42%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-9355 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
322/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
210/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
34/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
28/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
73/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustVanill?

RustVanill uses a procedural map, which the game generates.

Which settings and rules apply on RustVanill?

No gather rate appears in the name of RustVanill. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on RustVanill right now?

A reading taken now finds RustVanill offline; the most recent activity was 3 days 11 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does RustVanill rank against other Rust servers?

The last seven days of player hours place RustVanill at #9,355, in the top 42% of all ranked servers.

Operator and location

How reliably does RustVanill stay online?

As recorded now, RustVanill is not reachable, the last contact having been 3 days 11 hours ago. Of the 48 hours in the last 2 full days, it was up for 0, or 0% of the time. On 25 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is RustVanill hosted?

A region is not published by RustVanill. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 92.126.117.178:28015.

What build of Rust does RustVanill use?

RustVanill is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does RustVanill run its wipes?

Too few wipes of RustVanill are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 15 hours is how long the current world has been running.

Server tags

What do the server tags on RustVanill mean?

These are the tags RustVanill publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustVanill appear?

These Rust Server Trends lists include RustVanill: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

What steps get you onto RustVanill?

Enter client.connect 92.126.117.178:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players The server has 15 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.