Station XX-15344 · recording
A Rust Server
Online 92.118.207.110:27015 checked 9m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 3d ago
- weekly schedule
- Next wipe
- 3d 7h
- Sun 1 Nov, 23:17 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 23:17 UTC, in 3d 7h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on A Rust Server?
A Rust Server runs a procedural map of size 3,000 with seed 1, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on A Rust Server?
You will find no gather rate in the name of A Rust Server. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on A Rust Server right now?
0 of the 40 slots on A Rust Server are filled right now. The seven-day average for this server is 0 players.
How does A Rust Server rank against other Rust servers?
Over the last seven days, A Rust Server recorded enough player hours to reach #15,344 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does A Rust Server stay online?
A Rust Server is up at the moment. Going by the uptime figure it reports, it restarted about 3 days 14 hours ago. It was up 99% of the time across the last 3 full days: 71 of 72 hours. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.
How well does A Rust Server perform under load?
Across the last 48 hours it averaged 224 server fps, with a floor of 198. The world held up to 47,564 entities at its peak, buildings and deployables included. Its highest memory use was 2,255 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does A Rust Server run from?
No region is published by A Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 92.118.207.110:27015.
Which Rust version is A Rust Server running?
On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does A Rust Server wipe, and on which days?
An estimate from weekly: 7 days after its last wipe gives A Rust Server's next wipe. The date of its next wipe is Sunday 1 November at 23:17 UTC. 3 days 16 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.
Server tags
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does A Rust Server appear?
You will find A Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Connecting
How do you connect to A Rust Server?
To join, enter client.connect 92.118.207.110:27015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://pineriver.net is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.