Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players77,039 Active3,777 Wipes · 3 h111 48 h

Station XX-15323 · recording

Rust Server

Online 92.118.19.42:28015 checked 6m ago

Connect
Players now
0/ 120
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15323 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 120 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
581/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
366/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
46/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
44/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
127/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average
144/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Server?

The procedural map on Rust Server is size 3,000 with seed 686549223, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust Server?

You will find no gather rate in the name of Rust Server. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Rust Server?

At this moment, Rust Server records 0 players across 120 slots. Averaged across the last seven days, the population was 0 players.

How does Rust Server rank against other Rust servers?

The last seven days of player hours place Rust Server at #15,323, in the top 69% of all ranked servers.

Server details

How reliably does Rust Server stay online?

Rust Server is up at the moment. Going by the uptime figure it reports, it restarted about 5 days 16 hours ago. 120 of 120 hours in the last 5 full days were up time, 100% of the total. 22 October 2026 is when Rust Server Trends first recorded it.

Does Rust Server hold a steady tick rate?

Across the last 48 hours it averaged 149 server fps, with a floor of 105. The world held up to 48,399 entities at its peak, buildings and deployables included. It reached a ceiling of 2,483 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Rust Server hosted?

Nothing about a region comes from Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 92.118.19.42:28015.

What build of Rust does Rust Server use?

Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Rust Server wipe, and on which days?

The rhythm of Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 5 days 21 hours.

Lists and tags

What do the server tags on Rust Server mean?

The game's server browser reads the tags Rust Server publishes: gmvanilla (Game mode): This is vanilla survival; mp120 (Max players): 120 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

These Rust Server Trends lists include Rust Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to Rust Server?

Enter client.connect 92.118.19.42:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp120
Max players 120 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.