Station XX-8578 · recording
eques gallinaceus
Online 92.118.18.72:28035 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,578
- top 39%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 20:23 UTC24d ago | M0.0▲rising | 2 | – | running | 1 | |
| Fri 2 Oct, 00:16 UTC25d ago | M0.0■steady | 2 | – | 0.8 days | 2 | |
| Mon 28 Sep, 00:31 UTC29d ago | M0.0■steady | 0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on eques gallinaceus?
eques gallinaceus runs a procedural map of size 4,500 with seed 383475235, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on eques gallinaceus?
No gather rate appears in the name of eques gallinaceus. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on eques gallinaceus right now?
A reading taken now shows 0 players on eques gallinaceus, which has 50 slots. The seven-day average is 0 players, with a peak of 1.
How does eques gallinaceus rank against other Rust servers?
Over the last seven days, eques gallinaceus recorded enough player hours to reach #8,578 worldwide, placing it in the top 39% of all ranked servers.
Server details
How reliably does eques gallinaceus stay online?
As recorded now, eques gallinaceus is running. Going by the uptime figure it reports, it restarted about 4 days 17 hours ago. It was up 73% of the time across the last 7 full days: 122 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.
How well does eques gallinaceus perform under load?
Its average server fps over the last 48 hours was 52, and it never dropped below 38. At its highest, it carried 119,315 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,885 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is eques gallinaceus hosted?
No region is published by eques gallinaceus. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 92.118.18.72:28035.
Which Rust version is eques gallinaceus running?
eques gallinaceus is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on eques gallinaceus?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does eques gallinaceus wipe, and on which days?
No next wipe can be predicted for eques gallinaceus, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 24 days 23 hours.
Server tags
What do the server tags on eques gallinaceus mean?
These are the tags eques gallinaceus publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does eques gallinaceus appear?
The Rust Server Trends lists that take in eques gallinaceus are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to eques gallinaceus?
Enter client.connect 92.118.18.72:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.