Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players88,461 Active4,024 Wipes · 3 h177 48 h

Station XX-15452 · no signal

LOW.MS RAM test F

Offline 92.118.18.52:28025 checked 4d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,452
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15452 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average
623/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
477/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average
61/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average
47/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average
148/ 225
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average
255/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on LOW.MS RAM test F?

Generated by the game, the map on LOW.MS RAM test F is procedural, size 4,000 with seed 1650053166. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on LOW.MS RAM test F?

You will find no gather rate in the name of LOW.MS RAM test F. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on LOW.MS RAM test F?

No players are recorded on LOW.MS RAM test F at this moment; it is offline, and the last sighting was 4 days 15 hours ago. Averaged across the last seven days, the population was 0 players.

How does LOW.MS RAM test F rank against other Rust servers?

The last seven days of player hours place LOW.MS RAM test F at #15,452, in the top 69% of all ranked servers.

Server facts

How reliably does LOW.MS RAM test F stay online?

No contact with LOW.MS RAM test F right now, and the last recorded contact was 4 days 15 hours ago. 2 of 96 hours in the last 4 full days were up time, 2% of the total. On 23 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is LOW.MS RAM test F hosted?

No region is published by LOW.MS RAM test F. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 92.118.18.52:28025.

What build of Rust does LOW.MS RAM test F use?

Rust network protocol 2635 and build 168909 on Windows is what LOW.MS RAM test F runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does LOW.MS RAM test F wipe, and on which days?

On record so far are too few of LOW.MS RAM test F's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 4 days 18 hours.

Tags

What do the server tags on LOW.MS RAM test F mean?

These are the tags LOW.MS RAM test F publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does LOW.MS RAM test F appear?

These Rust Server Trends lists include LOW.MS RAM test F: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to LOW.MS RAM test F?

Enter client.connect 92.118.18.52:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.