Station XX-15344 · no signal
LOW.MS RAM test E
Offline 92.118.18.116:28015 checked 4d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on LOW.MS RAM test E?
LOW.MS RAM test E runs a procedural map of size 4,000 with seed 1115471408, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on LOW.MS RAM test E?
The name of LOW.MS RAM test E gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on LOW.MS RAM test E right now?
No players are recorded on LOW.MS RAM test E at this moment; it is offline, and the last sighting was 4 days 22 hours ago. Averaged across the last seven days, the population was 0 players.
How does LOW.MS RAM test E rank against other Rust servers?
Over the last seven days, LOW.MS RAM test E recorded enough player hours to reach #15,344 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does LOW.MS RAM test E stay online?
No contact with LOW.MS RAM test E right now, and the last recorded contact was 4 days 22 hours ago. It was up 2% of the time across the last 4 full days: 2 of 96 hours. On 23 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does LOW.MS RAM test E run from?
Nothing about a region comes from LOW.MS RAM test E. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 92.118.18.116:28015.
What build of Rust does LOW.MS RAM test E use?
On Windows, LOW.MS RAM test E runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does LOW.MS RAM test E wipe, and on which days?
Too few wipes of LOW.MS RAM test E are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 1 hours is how long the current world has been running.
Server tags
What do the server tags on LOW.MS RAM test E mean?
The game's server browser reads the tags LOW.MS RAM test E publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does LOW.MS RAM test E appear?
The Rust Server Trends lists that take in LOW.MS RAM test E are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to LOW.MS RAM test E?
You can connect by pressing F1 in Rust and typing client.connect 92.118.18.116:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.