Station XX-1554 · recording
KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}
Online 92.118.11.28:28035 checked 1h ago
- Players now
- 7/ 100
- 7% full
- Motion · 24 h
- M0.6▲rising
- +4 players on the day
- 7-day average
- 4
- peak 11
- Rank
- #1,554
- top 7%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 7of 100 slots
- Motion · 24 h
- M0.6▲rising+4 players
- Sharpest hour
- +2into Wed 10:00 UTC
- Peak · 48 h
- 8most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- wipe-day peak
- 27players, last three wipes
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 27, 43 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:13 UTC FW26d ago | M1.4▲rising | 27 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}?
The procedural map on KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} is size 5,000 with seed 958556, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}?
You will find no gather rate in the name of KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}. 15 players is the most a group can hold. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} right now?
7 of the 100 slots on KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} are filled right now. The seven-day average is 4 players, with a peak of 11. The last 48 hours show their highest activity at 17:00 UTC, averaging 7 players.
How does KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} rank against other Rust servers?
The last seven days of player hours place KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} at #1,554, in the top 7% of all ranked servers.
Operator and location
How reliably does KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} stay online?
As recorded now, KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} is running. Its reported uptime points to a restart about 7 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} perform under load?
The 48-hour average is 51 server fps; 33 is the lowest observed. The world held up to 239,646 entities at its peak, buildings and deployables included. Its highest memory use was 7,740 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} hosted?
Its name points to Europe, but KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 92.118.11.28:28035 is the address it uses.
What build of Rust does KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} use?
KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}?
27 players, on average, was the busiest crowd at its recent wipes. 43 hours after the latest wipe, the crowd peaked.
On what timetable does KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} run its wipes?
At the force wipe each month KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 23 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} mean?
The game's server browser reads the tags KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts15 (Group limit): Teams are capped at 15 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} appear?
The Rust Server Trends lists that take in KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} are: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}?
Among the servers we track, only KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} publishes this srvrust.ru hostname.
Join the server
What steps get you onto KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}?
Enter client.connect 92.118.11.28:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://kingsmanrust.ru/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
