Station XX-5229 · recording
DeepSeaRusWorld
Online 92.118.11.17:28438 checked 8m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,229
- top 23%
- Last wipe
- 11d ago
- monthly schedule
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Wed 19:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
- usual gap
- 8.4 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 50%else halves by day 3
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 17:15 UTC11d ago | M0.6▲rising | 4 | – | running | 0 | |
| Sun 11 Oct, 12:11 UTC18d ago | M0.0▲rising | 2 | held half | 7.2 days | 1 | |
| Thu 1 Oct, 20:29 UTC FW28d ago | M0.5▲rising | 3 | halved by day 3 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on DeepSeaRusWorld?
Generated by the game, the map on DeepSeaRusWorld is procedural, size 4,250 with seed 1652930283. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on DeepSeaRusWorld?
The name of DeepSeaRusWorld gives no gather rate. The group limit is 10 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on DeepSeaRusWorld?
0 of the 100 slots on DeepSeaRusWorld are filled right now. The seven-day average is 0 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 2 players.
How does DeepSeaRusWorld rank against other Rust servers?
Over the last seven days, DeepSeaRusWorld recorded enough player hours to reach #5,229 worldwide, placing it in the top 23% of all ranked servers.
Server details
How reliably does DeepSeaRusWorld stay online?
DeepSeaRusWorld is up at the moment. Its reported uptime points to a restart about 4 days 5 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does DeepSeaRusWorld perform under load?
The 48-hour average is 88 server fps; 76 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 109,998. It reached a ceiling of 4,233 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does DeepSeaRusWorld run from?
No region is published by DeepSeaRusWorld. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 92.118.11.17:28438.
Which Rust version is DeepSeaRusWorld running?
Rust network protocol 2635 and build 168909 on Linux is what DeepSeaRusWorld runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on DeepSeaRusWorld?
On average, the busiest point of its recent wipes drew 3 players. 17 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.
On what timetable does DeepSeaRusWorld run its wipes?
The force wipe is the only wipe DeepSeaRusWorld takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 11 days 6 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on DeepSeaRusWorld mean?
Tags published by DeepSeaRusWorld and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does DeepSeaRusWorld appear?
These Rust Server Trends lists include DeepSeaRusWorld: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Join the server
How do you connect to DeepSeaRusWorld?
You can connect by pressing F1 in Rust and typing client.connect 92.118.11.17:28438 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://site.xyz/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.