Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players52,840 Active3,354 Wipes · 3 h124 48 h

Station XX-12617 · recording

[RU/ENG] Charon Classic Rust

Online 92.118.11.15:28125 checked 10m ago

monthly wipes
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,617
top 57%
Last wipe
27d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-12617 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 15:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 23:11 UTC FW27d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 88 on average
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54/ 100
[TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | BUGUN 18:00 DA WİPE EU · groups of 5 · monthly · 41 on average
9/ 200
[EU/TR] CUMHURIYET | Max5 | Vanilla |Saturdays | wiped 10/24 EU · groups of 5 · monthly · 11 on average
13/ 200
[GER/DE] Sterben für Anfänger EU · groups of 5 · monthly · 11 on average
5/ 125
Era Rust | ДЛЯ НОВИЧКОВ | Русский | 15.10 EU · groups of 5 · monthly · 4 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [RU/ENG] Charon Classic Rust?

The procedural map on [RU/ENG] Charon Classic Rust is size 3,000 with seed 450189291, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [RU/ENG] Charon Classic Rust?

The name of [RU/ENG] Charon Classic Rust gives no gather rate. 5 players is the most a group can hold. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [RU/ENG] Charon Classic Rust?

At this moment, [RU/ENG] Charon Classic Rust records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 14:00 UTC, averaging 0 players.

How does [RU/ENG] Charon Classic Rust rank against other Rust servers?

Over the last seven days, [RU/ENG] Charon Classic Rust recorded enough player hours to reach #12,617 worldwide, placing it in the top 57% of all ranked servers.

Operator and location

How reliably does [RU/ENG] Charon Classic Rust stay online?

Right now, you can reach [RU/ENG] Charon Classic Rust. Going by the uptime figure it reports, it restarted about 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [RU/ENG] Charon Classic Rust perform under load?

The 48-hour average is 226 server fps; 202 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 53,086. Its highest memory use was 1,860 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [RU/ENG] Charon Classic Rust run from?

No region tag comes from [RU/ENG] Charon Classic Rust, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 92.118.11.15:28125 is the address it uses.

What build of Rust does [RU/ENG] Charon Classic Rust use?

[RU/ENG] Charon Classic Rust is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [RU/ENG] Charon Classic Rust?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 20 hours after the wipe.

On what timetable does [RU/ENG] Charon Classic Rust run its wipes?

The force wipe is the only wipe [RU/ENG] Charon Classic Rust takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on [RU/ENG] Charon Classic Rust mean?

The game's server browser reads the tags [RU/ENG] Charon Classic Rust publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts5 (Group limit): Teams are capped at 5 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [RU/ENG] Charon Classic Rust appear?

You will find [RU/ENG] Charon Classic Rust on the following Rust Server Trends lists: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to [RU/ENG] Charon Classic Rust?

You can connect by pressing F1 in Rust and typing client.connect 92.118.11.15:28125 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://t.me/charonar.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts5

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts5
Group limit Teams are capped at 5 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.