Station XX-7335 · no signal
NastyClark
Offline 91.95.4.35:28015 checked 4d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #7,335
- top 33%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 18:37 UTC5d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 21 Oct, 17:21 UTC7d ago | M0.0▲rising | 1 | held half | 2.1 days | 0 | |
| Tue 20 Oct, 21:59 UTC8d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on NastyClark?
The map on NastyClark is procedural, produced by the game.
Which settings and rules apply on NastyClark?
The name of NastyClark gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on NastyClark?
No players are recorded on NastyClark at this moment; it is offline, and the last sighting was 4 days 23 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does NastyClark rank against other Rust servers?
Over the last seven days, NastyClark recorded enough player hours to reach #7,335 worldwide, placing it in the top 33% of all ranked servers.
Server details
How reliably does NastyClark stay online?
As recorded now, NastyClark is not reachable, the last contact having been 4 days 23 hours ago. 20 of 168 hours in the last 7 full days were up time, 12% of the total. On 20 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is NastyClark hosted?
No region is published by NastyClark. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 91.95.4.35:28015 is the address it uses.
Which Rust version is NastyClark running?
Rust network protocol 2635 and build 168909 on Windows is what NastyClark runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on NastyClark?
The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does NastyClark wipe, and on which days?
No next wipe can be predicted for NastyClark, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 13 hours.
Tags
What do the server tags on NastyClark mean?
The game's server browser reads the tags NastyClark publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does NastyClark appear?
The Rust Server Trends lists that take in NastyClark are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto NastyClark?
To join, enter client.connect 91.95.4.35:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.