Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players43,286 Active3,030 Wipes · 3 h94 48 h

Station XX-7335 · no signal

NastyClark

Offline 91.95.4.35:28015 checked 4d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#7,335
top 33%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 18:37 UTC5d ago M0.0rising 1 – running 0
Wed 21 Oct, 17:21 UTC7d ago M0.0rising 1 held half 2.1 days 0
Tue 20 Oct, 21:59 UTC8d ago M0.0rising 1 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average
285/ 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
252/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
24/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average
25/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
32/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average
119/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on NastyClark?

The map on NastyClark is procedural, produced by the game.

Which settings and rules apply on NastyClark?

The name of NastyClark gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on NastyClark?

No players are recorded on NastyClark at this moment; it is offline, and the last sighting was 4 days 23 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does NastyClark rank against other Rust servers?

Over the last seven days, NastyClark recorded enough player hours to reach #7,335 worldwide, placing it in the top 33% of all ranked servers.

Server details

How reliably does NastyClark stay online?

As recorded now, NastyClark is not reachable, the last contact having been 4 days 23 hours ago. 20 of 168 hours in the last 7 full days were up time, 12% of the total. On 20 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is NastyClark hosted?

No region is published by NastyClark. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 91.95.4.35:28015 is the address it uses.

Which Rust version is NastyClark running?

Rust network protocol 2635 and build 168909 on Windows is what NastyClark runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on NastyClark?

The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

How often does NastyClark wipe, and on which days?

No next wipe can be predicted for NastyClark, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 13 hours.

Tags

What do the server tags on NastyClark mean?

The game's server browser reads the tags NastyClark publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does NastyClark appear?

The Rust Server Trends lists that take in NastyClark are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Join the server

What steps get you onto NastyClark?

To join, enter client.connect 91.95.4.35:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.