Rust Server TrendsSeismic network · station log
Recording Stations11,784 Players83,132 Active3,852 Wipes · 3 h155 48 h

Station XX-15401 · no signal

Server Kirill

Offline 91.79.193.225:28015 checked 39d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,401
no region published
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15401 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average
680/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
452/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average
39/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average
53/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
153/ 175
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average
209/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Server Kirill?

A procedural map runs on Server Kirill, generated by the game.

Which settings and rules apply on Server Kirill?

No gather rate appears in the name of Server Kirill. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Server Kirill right now?

No players are recorded on Server Kirill at this moment; it is offline, and the last sighting was 39 days 3 hours ago.

How does Server Kirill rank against other Rust servers?

Over the last seven days, Server Kirill recorded enough player hours to reach #15,401 worldwide, placing it in the top – of all ranked servers.

Operator and location

How reliably does Server Kirill stay online?

Server Kirill is down at the moment; the last recorded contact was 39 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.

Which region does Server Kirill run from?

Nothing about a region comes from Server Kirill. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 91.79.193.225:28015.

Which Rust version is Server Kirill running?

On Windows, Server Kirill runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Server Kirill wipe, and on which days?

Too few wipes of Server Kirill are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 49 days.

Lists and tags

What do the server tags on Server Kirill mean?

Tags published by Server Kirill and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Server Kirill appear?

You will find Server Kirill on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Server Kirill?

You can connect by pressing F1 in Rust and typing client.connect 91.79.193.225:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.