Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players37,516 Active2,896 Wipes · 3 h65 48 h

Station XX-15415 · no signal

Server Kirill

Offline 91.78.198.170:28015 checked 38d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,415
no region published
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15415 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
235/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
14/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
22/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
113/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
47/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
42/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Server Kirill?

Server Kirill uses a procedural map, which the game generates.

Which settings and rules apply on Server Kirill?

The name of Server Kirill gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Server Kirill?

Server Kirill is not responding at this moment and is offline, last seen 38 days 14 hours ago.

How does Server Kirill rank against other Rust servers?

The last seven days of player hours place Server Kirill at #15,415, in the top – of all ranked servers.

Server facts

How reliably does Server Kirill stay online?

No contact with Server Kirill right now, and the last recorded contact was 38 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 19 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Server Kirill hosted?

A region is not published by Server Kirill. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.78.198.170:28015 is the address it uses.

Which Rust version is Server Kirill running?

Server Kirill is running Rust network protocol 2633 and build 164530 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Server Kirill wipe, and on which days?

Too few wipes of Server Kirill are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 48 days 13 hours.

Lists and tags

What do the server tags on Server Kirill mean?

The game's server browser reads the tags Server Kirill publishes: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Server Kirill appear?

These Rust Server Trends lists include Server Kirill: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Server Kirill?

Enter client.connect 91.78.198.170:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players 500 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.