Rust Server TrendsSeismic network · station log
Recording Stations11,897 Players90,661 Active4,035 Wipes · 3 h162 48 h

Station XX-15414 · no signal

Server Kirill

Offline 91.78.195.185:28015 checked 38d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,414
no region published
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15414 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
781/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
43/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
124/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
407/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
260/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
193/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Server Kirill?

Server Kirill uses a procedural map, which the game generates.

Which settings and rules apply on Server Kirill?

The name of Server Kirill gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Server Kirill right now?

Server Kirill is not responding at this moment and is offline, last seen 38 days 5 hours ago.

How does Server Kirill rank against other Rust servers?

Over the last seven days, Server Kirill recorded enough player hours to reach #15,414 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does Server Kirill stay online?

Server Kirill is down at the moment; the last recorded contact was 38 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 19 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Server Kirill hosted?

No region is published by Server Kirill. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 91.78.195.185:28015 is the address it uses.

What build of Rust does Server Kirill use?

Rust network protocol 2633 and build 164530 on Windows is what Server Kirill runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Server Kirill wipe, and on which days?

On record so far are too few of Server Kirill's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 48 days 5 hours.

Lists and tags

What do the server tags on Server Kirill mean?

These are the tags Server Kirill publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Server Kirill appear?

You will find Server Kirill on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Server Kirill?

You can connect by pressing F1 in Rust and typing client.connect 91.78.195.185:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build Game build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.