Station XX-10719 · no signal
TestserverNew2
Offline 91.7.143.92:28015 checked 2d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #10,719
- top 48%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TestserverNew2?
A procedural map runs on TestserverNew2, generated by the game.
Which settings and rules apply on TestserverNew2?
You will find no gather rate in the name of TestserverNew2. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.
Population
How many players are recorded on TestserverNew2 right now?
No players are recorded on TestserverNew2 at this moment; it is offline, and the last sighting was 2 days 22 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does TestserverNew2 rank against other Rust servers?
The last seven days of player hours place TestserverNew2 at #10,719, in the top 48% of all ranked servers.
Server details
How reliably does TestserverNew2 stay online?
As recorded now, TestserverNew2 is not reachable, the last contact having been 2 days 22 hours ago. It was up 0% of the time across the last 2 full days: 0 of 48 hours. 25 October 2026 is when Rust Server Trends first recorded it.
Which region does TestserverNew2 run from?
No region is published by TestserverNew2. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 91.7.143.92:28015.
What build of Rust does TestserverNew2 use?
Rust network protocol 2635 and build 168909 on Windows is what TestserverNew2 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does TestserverNew2 run its wipes?
The rhythm of TestserverNew2 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 3 days 9 hours.
Tags
What do the server tags on TestserverNew2 mean?
These are the tags TestserverNew2 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TestserverNew2 appear?
The Rust Server Trends lists that take in TestserverNew2 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to TestserverNew2?
Enter client.connect 91.7.143.92:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.