Station XX-16018 · no signal
ServerName
Offline 91.244.71.237:28015 checked 33d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,018
- top 70%
- Last wipe
- 33d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on ServerName?
The name of ServerName gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on ServerName?
No players are recorded on ServerName at this moment; it is offline, and the last sighting was 33 days 21 hours ago.
How does ServerName rank against other Rust servers?
Over the last seven days, ServerName recorded enough player hours to reach #16,018 worldwide, placing it in the top 70% of all ranked servers.
Operator and location
How reliably does ServerName stay online?
ServerName is down at the moment; the last recorded contact was 33 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.
Where in the world is ServerName hosted?
No region is published by ServerName. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 91.244.71.237:28015.
What build of Rust does ServerName use?
On Windows, ServerName runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does ServerName run its wipes?
Too few wipes of ServerName are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 33 days 22 hours is how long the current world has been running.
Lists and tags
What do the server tags on ServerName mean?
These are the tags ServerName publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ServerName appear?
The Rust Server Trends lists that take in ServerName are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to ServerName?
Enter client.connect 91.244.71.237:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.