Station US-1480 · recording
Hurricane • 3% Upkeep • No Raiding • PvP Zones
Online NA · us5 91.229.114.90:28032 checked 10m ago
- Players now
- 5/ 1000
- 0% full
- Motion · 24 h
- M0.2▲rising
- +2 players on the day
- 7-day average
- 4
- peak 14
- Rank
- #1,480
- top 7% · #222 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 5of 1000 slots
- Motion · 24 h
- M0.2▲rising+2 players
- Sharpest hour
- −5into Tue 01:00 UTC
- Peak · 48 h
- 11most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
- wipe-day peak
- 26players, last three wipes
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 26, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:55 UTC FW27d ago | M1.4▲rising | 26 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Hurricane • 3% Upkeep • No Raiding • PvP Zones?
The procedural map on Hurricane • 3% Upkeep • No Raiding • PvP Zones is size 4,500 with seed 271052352, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Cat5.gg.
Which settings and rules apply on Hurricane • 3% Upkeep • No Raiding • PvP Zones?
No gather rate appears in the name of Hurricane • 3% Upkeep • No Raiding • PvP Zones. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Carbon is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Hurricane • 3% Upkeep • No Raiding • PvP Zones?
5 of the 1,000 slots on Hurricane • 3% Upkeep • No Raiding • PvP Zones are filled right now. The seven-day average is 4 players, with a peak of 14. The last 48 hours show their highest activity at 01:00 UTC, averaging 10 players.
How does Hurricane • 3% Upkeep • No Raiding • PvP Zones rank against other Rust servers?
The last seven days of player hours place Hurricane • 3% Upkeep • No Raiding • PvP Zones at #1,480, in the top 7% of all ranked servers and #222 in North America.
Operator and location
How reliably does Hurricane • 3% Upkeep • No Raiding • PvP Zones stay online?
Right now, you can reach Hurricane • 3% Upkeep • No Raiding • PvP Zones. Going by the uptime figure it reports, it restarted about 9 hours ago. It was up 96% of the time across the last 7 full days: 162 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Hurricane • 3% Upkeep • No Raiding • PvP Zones hold a steady tick rate?
The 48-hour average is 78 server fps; 59 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 219,385. Memory use peaked at 6,001 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Hurricane • 3% Upkeep • No Raiding • PvP Zones run from?
The NA tag puts Hurricane • 3% Upkeep • No Raiding • PvP Zones in North America, and the region code it publishes is us5. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 91.229.114.90:28032.
Which Rust version is Hurricane • 3% Upkeep • No Raiding • PvP Zones running?
On Linux, Hurricane • 3% Upkeep • No Raiding • PvP Zones runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Hurricane • 3% Upkeep • No Raiding • PvP Zones?
The recent wipes averaged a busiest count of 26 players. 7 hours after the latest wipe, the crowd peaked.
On what timetable does Hurricane • 3% Upkeep • No Raiding • PvP Zones run its wipes?
Once a month Hurricane • 3% Upkeep • No Raiding • PvP Zones wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 4 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Hurricane • 3% Upkeep • No Raiding • PvP Zones mean?
The game's server browser reads the tags Hurricane • 3% Upkeep • No Raiding • PvP Zones publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): You'll see it listed with the region code us5; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Hurricane • 3% Upkeep • No Raiding • PvP Zones appear?
You will find Hurricane • 3% Upkeep • No Raiding • PvP Zones on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto Hurricane • 3% Upkeep • No Raiding • PvP Zones?
You can connect by pressing F1 in Rust and typing client.connect 91.229.114.90:28032 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/AG58PsFGGd.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.