Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players39,491 Active2,997 Wipes · 3 h102 48 h

Station US-8154 · recording

Server hosted by Physgun.com

Online NA · us5 91.229.114.68:28055 checked 11m ago

vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,154
top 37% · #1179 in NA
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station US-8154 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 14:29 UTC19d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 38 on average
29/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
12/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
7/ 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
10/ 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average
3/ 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
6/ 90
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Server hosted by Physgun.com?

The procedural map on Server hosted by Physgun.com is size 3,500 with seed 1589672729, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Server hosted by Physgun.com?

No gather rate appears in the name of Server hosted by Physgun.com. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Server hosted by Physgun.com?

0 of the 100 slots on Server hosted by Physgun.com are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 1 players.

How does Server hosted by Physgun.com rank against other Rust servers?

The last seven days of player hours place Server hosted by Physgun.com at #8,154, in the top 37% of all ranked servers and #1,179 in North America.

Operator and location

How reliably does Server hosted by Physgun.com stay online?

Right now, you can reach Server hosted by Physgun.com. Its reported uptime points to a restart about 42 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.

Does Server hosted by Physgun.com hold a steady tick rate?

The 48-hour average is 59 server fps; 37 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 79,331. Its highest memory use was 4,378 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Server hosted by Physgun.com hosted?

Its region code is us5, and Server hosted by Physgun.com lists itself in North America with the NA tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 91.229.114.68:28055.

Which Rust version is Server hosted by Physgun.com running?

Server hosted by Physgun.com is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Server hosted by Physgun.com?

2 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.

How often does Server hosted by Physgun.com wipe, and on which days?

The rhythm of Server hosted by Physgun.com cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 19 days 16 hours.

Server tags

What do the server tags on Server hosted by Physgun.com mean?

These are the tags Server hosted by Physgun.com publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): You'll see it listed with the region code us5; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Server hosted by Physgun.com appear?

These Rust Server Trends lists include Server hosted by Physgun.com: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto Server hosted by Physgun.com?

You can connect by pressing F1 in Rust and typing client.connect 91.229.114.68:28055 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code You'll see it listed with the region code us5.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.