Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h98 48 h

Station US-11593 · recording

My Untitled Rust Server

Online NA · us5 91.229.114.45:28027 checked 1h ago

vanillamoddedoxide
Connect
Players now
0/ 1000
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#11,593
top 52% · #1349 in NA
Last wipe
13h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station US-11593 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1000 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 04:00 UTC
Peak · 48 h
2most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.511.5219:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 22:36 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 22:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 52% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
19.5 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 22:36 UTC19h ago – – – – running 0
Wed 7 Oct, 07:42 UTC21d ago M0.0steady 0 – 20.6 days 0
Thu 17 Sep, 20:06 UTC40d ago M0.3rising 2 halved by day 1 19.5 days 0
Wed 16 Sep, 21:26 UTC41d ago M0.3rising 2 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 39 on average
31/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 28 on average
11/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
5/ 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
8/ 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average
12/ 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
6/ 90
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Untitled Rust Server?

My Untitled Rust Server runs a procedural map of size 4,096 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on My Untitled Rust Server?

You will find no gather rate in the name of My Untitled Rust Server. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on My Untitled Rust Server right now?

A reading taken now shows 0 players on My Untitled Rust Server, which has 1,000 slots. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 04:00 UTC at 1 players.

How does My Untitled Rust Server rank against other Rust servers?

The last seven days of player hours place My Untitled Rust Server at #11,593, in the top 52% of all ranked servers and #1,349 in North America.

Server details

How reliably does My Untitled Rust Server stay online?

My Untitled Rust Server is up at the moment. Going by the uptime figure it reports, it restarted about 11 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does My Untitled Rust Server perform under load?

The 48-hour average is 60 server fps; 58 is the lowest observed. The world held up to 47,533 entities at its peak, buildings and deployables included. Its highest memory use was 2,144 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does My Untitled Rust Server run from?

The NA tag puts My Untitled Rust Server in North America, and the region code it publishes is us5. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 91.229.114.45:28027.

What build of Rust does My Untitled Rust Server use?

My Untitled Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on My Untitled Rust Server?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does My Untitled Rust Server run its wipes?

No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 13 hours.

Lists and tags

What do the server tags on My Untitled Rust Server mean?

Tags published by My Untitled Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus5 (Region code): You'll see it listed with the region code us5; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Untitled Rust Server appear?

The Rust Server Trends lists that take in My Untitled Rust Server are: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

How do you connect to My Untitled Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 91.229.114.45:28027 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://cdn2.mapstr.gg/9007a824/LostDesertV1.map.

Instrument codes

Server tags

what each one means

Published as mp1000,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1000
Max players The server has 1,000 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rus5
Region code You'll see it listed with the region code us5.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.