Rust Server TrendsSeismic network · station log
Recording Stations11,613 Players33,251 Active2,788 Wipes · 3 h71 48 h

Station US-4280 · recording

Server hosted by Physgun.com

Online NA · us5 91.229.114.45:28015 checked 12m ago

vanillamoddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
0
peak 4
Rank
#4,280
top 19% · #718 in NA
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station US-4280 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
−2into Wed 05:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
24.9 daysbetween real wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 19:18 UTC6d ago M0.6rising 4 – running 0
Sun 27 Sep, 22:39 UTC31d ago M0.3rising 2 halved by day 4 24.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 41 on average
39/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
19/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
6/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
1/ 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
9/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
7/ 90
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Server hosted by Physgun.com?

Server hosted by Physgun.com runs a procedural map of size 4,300 with seed 308994512, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Server hosted by Physgun.com?

You will find no gather rate in the name of Server hosted by Physgun.com. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Server hosted by Physgun.com right now?

A reading taken now shows 0 players on Server hosted by Physgun.com, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 4. The busiest point in the last 48 hours came at 04:00 UTC, averaging 3 players.

How does Server hosted by Physgun.com rank against other Rust servers?

Server hosted by Physgun.com is #718 in North America and #4,280 worldwide on the past week's player hours, within the top 19% of ranked servers.

Server details

How reliably does Server hosted by Physgun.com stay online?

As recorded now, Server hosted by Physgun.com is running. Going by the uptime figure it reports, it restarted about 4 hours ago. 148 of 168 hours in the last 7 full days were up time, 88% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does Server hosted by Physgun.com hold a steady tick rate?

Across the last 48 hours it averaged 80 server fps, with a floor of 14. The world held up to 111,599 entities at its peak, buildings and deployables included. It reached a ceiling of 4,374 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Server hosted by Physgun.com hosted?

Its region code is us5, and Server hosted by Physgun.com lists itself in North America with the NA tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 91.229.114.45:28015.

What build of Rust does Server hosted by Physgun.com use?

Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Server hosted by Physgun.com?

On average, the busiest point of its recent wipes drew 3 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.

On what timetable does Server hosted by Physgun.com run its wipes?

The rhythm of Server hosted by Physgun.com cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 6 days 11 hours.

Lists and tags

What do the server tags on Server hosted by Physgun.com mean?

These are the tags Server hosted by Physgun.com publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus5 (Region code): The region code for this server is us5; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Server hosted by Physgun.com appear?

You will find Server hosted by Physgun.com on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto Server hosted by Physgun.com?

Enter client.connect 91.229.114.45:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus5
Region code The region code for this server is us5.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.