Rust Server TrendsSeismic network · station log
Recording Stations11,630 Players38,873 Active2,981 Wipes · 3 h102 48 h

Station XX-12710 · recording

Mauri's Test Server

Online 91.229.114.2:28031 checked 10m ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,710
top 57%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-12710 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 03:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 02:50 UTC1d ago – – – – – 0
Sat 24 Oct, 05:41 UTC4d ago – – – – – 0
Sat 24 Oct, 04:29 UTC4d ago – – – – – 0
Sat 24 Oct, 01:07 UTC4d ago – – – – – 0
Fri 23 Oct, 23:53 UTC4d ago – – – – – 0
Fri 23 Oct, 00:17 UTC5d ago – – – – – 0
Thu 22 Oct, 22:18 UTC5d ago – – – – – 0
Wed 14 Oct, 22:41 UTC13d ago M0.0steady 0 – 8 days 0
Sat 3 Oct, 16:39 UTC24d ago M0.3rising 2 halved by day 2 11.3 days 0
Thu 1 Oct, 02:43 UTC27d ago M0.0rising 1 halved by day 1 2.6 days 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 EU · groups of 8+ · weekly · 145 on average
90/ 300
EU Hub 01 EU · groups of 1000+ · 22 on average
110/ 3300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average
2/ 50
A Shockbyte Rust Server groups of 8+ · 2 on average
1/ 40
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10 EU · groups of 8+ · monthly · 2 on average
4/ 300
2/ 500
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Mauri's Test Server?

Mauri's Test Server runs a procedural map of size 4,000, produced by the game. The name of its map is Custom Map.

Which settings and rules apply on Mauri's Test Server?

The name of Mauri's Test Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Mauri's Test Server right now?

0 of the 100 slots on Mauri's Test Server are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 03:00 UTC at 0 players.

How does Mauri's Test Server rank against other Rust servers?

Over the last seven days, Mauri's Test Server recorded enough player hours to reach #12,710 worldwide, placing it in the top 57% of all ranked servers.

Server facts

How reliably does Mauri's Test Server stay online?

Mauri's Test Server is up at the moment. Going by the uptime figure it reports, it restarted about 26 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 17 September 2026 is when Rust Server Trends first recorded it.

How well does Mauri's Test Server perform under load?

The 48-hour average is 60 server fps; 60 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 28,189. It reached a ceiling of 1,840 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Mauri's Test Server run from?

No region is published by Mauri's Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 91.229.114.2:28031.

Which Rust version is Mauri's Test Server running?

Mauri's Test Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Mauri's Test Server wipe, and on which days?

None of the resets at Mauri's Test Server counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Lists and tags

What do the server tags on Mauri's Test Server mean?

These are the tags Mauri's Test Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Mauri's Test Server appear?

These Rust Server Trends lists include Mauri's Test Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

How do you connect to Mauri's Test Server?

To join, enter client.connect 91.229.114.2:28031 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://thelastofrust.com.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.