Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players39,799 Active2,961 Wipes · 3 h88 48 h

Station US-6611 · recording

SourDiesel's Wasteland | LOW POP | WEEKLY

Online NA · us5 91.229.114.221:28035 checked 9m ago

vanillamoddedcarbon
Connect
Players now
0/ 60
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#6,611
top 30% · #1043 in NA
Last wipe
10h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station US-6611 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 60 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 01:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75108:0017:0002:0010:0021:0006:00Wiped Wed 28 Oct, 20:47 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304008:0017:0002:0010:0021:0006:00Wiped Wed 28 Oct, 20:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 20:47 UTC10h ago – – – – running 0
Thu 22 Oct, 14:18 UTC6d ago M0.0rising 1 halved by day 4 6.3 days 0
Wed 21 Oct, 16:21 UTC7d ago M0.0steady 1 – 0.9 days 1
Tue 20 Oct, 20:41 UTC8d ago M0.0steady 1 – 0.8 days 1
Tue 20 Oct, 06:37 UTC9d ago M0.0steady 1 – 0.6 days 1
Thu 15 Oct, 14:02 UTC13d ago M0.0rising 1 held half 4.7 days 0
Thu 15 Oct, 00:24 UTC14d ago M0.3rising 2 – 0.6 days 0
Wed 14 Oct, 18:15 UTC14d ago M0.3rising 2 – 0.3 days 0
Wed 14 Oct, 02:17 UTC15d ago M0.3rising 2 – 0.7 days 0
Thu 8 Oct, 14:16 UTC20d ago M0.0rising 1 halved by day 1 5.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average
28/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
14/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
4/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
3/ 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
6/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
5/ 90
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on SourDiesel's Wasteland | LOW POP | WEEKLY?

SourDiesel's Wasteland | LOW POP | WEEKLY runs a procedural map of size 4,000 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on SourDiesel's Wasteland | LOW POP | WEEKLY?

No gather rate appears in the name of SourDiesel's Wasteland | LOW POP | WEEKLY. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on SourDiesel's Wasteland | LOW POP | WEEKLY right now?

0 of the 60 slots on SourDiesel's Wasteland | LOW POP | WEEKLY are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 22:00 UTC, averaging 1 players.

How does SourDiesel's Wasteland | LOW POP | WEEKLY rank against other Rust servers?

The last seven days of player hours place SourDiesel's Wasteland | LOW POP | WEEKLY at #6,611, in the top 30% of all ranked servers and #1,043 in North America.

Server facts

How reliably does SourDiesel's Wasteland | LOW POP | WEEKLY stay online?

As recorded now, SourDiesel's Wasteland | LOW POP | WEEKLY is running. Its reported uptime points to a restart about 6 hours ago. 166 of 168 hours in the last 7 full days were up time, 99% of the total. On 16 September 2026 it was recorded for the first time by Rust Server Trends.

How well does SourDiesel's Wasteland | LOW POP | WEEKLY perform under load?

The 48-hour average is 29 server fps; 25 is the lowest observed. At its highest, it carried 176,457 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,807 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is SourDiesel's Wasteland | LOW POP | WEEKLY hosted?

The NA tag puts SourDiesel's Wasteland | LOW POP | WEEKLY in North America, and the region code it publishes is us5. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 91.229.114.221:28035 is the address it uses.

What build of Rust does SourDiesel's Wasteland | LOW POP | WEEKLY use?

SourDiesel's Wasteland | LOW POP | WEEKLY is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on SourDiesel's Wasteland | LOW POP | WEEKLY?

On average, the busiest point of its recent wipes drew 1 players. 13 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.

On what timetable does SourDiesel's Wasteland | LOW POP | WEEKLY run its wipes?

No next wipe can be predicted for SourDiesel's Wasteland | LOW POP | WEEKLY, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 10 hours.

Tags

What do the server tags on SourDiesel's Wasteland | LOW POP | WEEKLY mean?

These are the tags SourDiesel's Wasteland | LOW POP | WEEKLY publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp60 (Max players): 60 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus5 (Region code): You'll see it listed with the region code us5; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does SourDiesel's Wasteland | LOW POP | WEEKLY appear?

The Rust Server Trends lists that take in SourDiesel's Wasteland | LOW POP | WEEKLY are: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

How do you connect to SourDiesel's Wasteland | LOW POP | WEEKLY?

Enter client.connect 91.229.114.221:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://physgun.com?affiliate=sourdiesel is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$rus5,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp60
Max players 60 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rus5
Region code You'll see it listed with the region code us5.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.