Station US-5868 · no signal
GoblinGaming Dev Server
Offline NA · us5 91.229.114.221:28031 checked 10h ago
- Players now
- 0/ 8
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #5,868
- top 26% · #961 in NA
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 8 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +1into Wed 03:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 04:39 UTC3d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on GoblinGaming Dev Server?
Generated by the game, the map on GoblinGaming Dev Server is procedural, size 3,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on GoblinGaming Dev Server?
The name of GoblinGaming Dev Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on GoblinGaming Dev Server right now?
GoblinGaming Dev Server is not responding at this moment and is offline, last seen 10 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 23:00 UTC, averaging 1 players.
How does GoblinGaming Dev Server rank against other Rust servers?
GoblinGaming Dev Server is #961 in North America and #5,868 worldwide on the past week's player hours, within the top 26% of ranked servers.
Server facts
How reliably does GoblinGaming Dev Server stay online?
No contact with GoblinGaming Dev Server right now, and the last recorded contact was 10 hours ago. Going by the uptime figure it reports, it restarted about 1 hours ago. It was up 17% of the time across the last 7 full days: 29 of 168 hours. 24 September 2026 is when Rust Server Trends first recorded it.
Does GoblinGaming Dev Server hold a steady tick rate?
Its average server fps over the last 48 hours was 30, and it never dropped below 20. The world held up to 88,453 entities at its peak, buildings and deployables included. Its highest memory use was 3,006 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does GoblinGaming Dev Server run from?
Its region code is us5, and GoblinGaming Dev Server lists itself in North America with the NA tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 91.229.114.221:28031.
Which Rust version is GoblinGaming Dev Server running?
Rust network protocol 2635 and build 168909 on Linux is what GoblinGaming Dev Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on GoblinGaming Dev Server?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 17 hours after the wipe.
On what timetable does GoblinGaming Dev Server run its wipes?
On record so far are too few of GoblinGaming Dev Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 16 hours.
Tags
What do the server tags on GoblinGaming Dev Server mean?
The game's server browser reads the tags GoblinGaming Dev Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus5 (Region code): The region code for this server is us5; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does GoblinGaming Dev Server appear?
You will find GoblinGaming Dev Server on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto GoblinGaming Dev Server?
To join, enter client.connect 91.229.114.221:28031 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.