Station NA-11266 · recording
Yaki's Test Server
Online NA 91.229.114.179:28023 checked 13m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,266
- top 51% · #1323 in NA
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 01:27 UTC15d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 8 Oct, 02:23 UTC22d ago | M0.3▲rising | 2 | halved by day 2 | 7 days | 0 | |
| Fri 2 Oct, 05:53 UTC28d ago | M0.0■steady | 1 | halved by day 1 | 5.9 days | 1 | |
| Thu 1 Oct, 18:32 UTC FW28d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Wed 30 Sep, 01:35 UTC30d ago | M0.0▲rising | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Yaki's Test Server?
Generated by the game, the map on Yaki's Test Server is procedural, size 4,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on Yaki's Test Server?
No gather rate appears in the name of Yaki's Test Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Yaki's Test Server right now?
At this moment, Yaki's Test Server records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Yaki's Test Server rank against other Rust servers?
For player hours across the last seven days, Yaki's Test Server takes #11,266 overall and #1,323 in North America, inside the top 51% of all ranked servers.
Server facts
How reliably does Yaki's Test Server stay online?
Right now, you can reach Yaki's Test Server. Going by the uptime figure it reports, it restarted about 5 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Yaki's Test Server hold a steady tick rate?
Its average server fps over the last 48 hours was 242, and it never dropped below 198. The world held up to 137,197 entities at its peak, buildings and deployables included. Its highest memory use was 4,946 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Yaki's Test Server hosted?
The NA tag is how Yaki's Test Server lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 91.229.114.179:28023.
Which Rust version is Yaki's Test Server running?
On Linux, Yaki's Test Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Yaki's Test Server?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.5.
On what timetable does Yaki's Test Server run its wipes?
No next wipe can be predicted for Yaki's Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 15 days 7 hours is how long the current world has been running.
Server tags
What do the server tags on Yaki's Test Server mean?
Tags published by Yaki's Test Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Yaki's Test Server appear?
These Rust Server Trends lists include Yaki's Test Server: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto Yaki's Test Server?
Enter client.connect 91.229.114.179:28023 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.