Rust Server TrendsSeismic network · station log
Recording Stations11,826 Players80,135 Active3,731 Wipes · 3 h265 48 h

Station US-6629 · recording

Server hosted by Physgun.com

Online NA · us5 91.229.114.137:28071 checked 13m ago

vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#6,629
top 30% · #1046 in NA
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station US-6629 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Thu 06:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.8 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Tue 27 OctTue 20 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 00:39 UTC2d ago M0.0rising 1 – running 0
Tue 20 Oct, 08:28 UTC9d ago M0.0rising 1 halved by day 1 6.7 days 0
Mon 12 Oct, 14:23 UTC17d ago M0.0rising 1 halved by day 3 7.8 days 0
Fri 2 Oct, 08:24 UTC27d ago M0.0rising 1 halved by day 7 10.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average
15/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
8/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
3/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
7/ 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average
6/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
2/ 90
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Server hosted by Physgun.com?

Server hosted by Physgun.com runs a procedural map of size 3,000 with seed 1014, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Server hosted by Physgun.com?

You will find no gather rate in the name of Server hosted by Physgun.com. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Server hosted by Physgun.com right now?

A reading taken now shows 0 players on Server hosted by Physgun.com, which has 100 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 03:00 UTC, averaging 1 players.

How does Server hosted by Physgun.com rank against other Rust servers?

The last seven days of player hours place Server hosted by Physgun.com at #6,629, in the top 30% of all ranked servers and #1,046 in North America.

Operator and location

How reliably does Server hosted by Physgun.com stay online?

Server hosted by Physgun.com is up at the moment. Its reported uptime points to a restart about 2 days 12 hours ago. 164 of 168 hours in the last 7 full days were up time, 98% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Server hosted by Physgun.com perform under load?

Across the last 48 hours it averaged 60 server fps, with a floor of 57. The world held up to 49,281 entities at its peak, buildings and deployables included. Its highest memory use was 2,248 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Server hosted by Physgun.com hosted?

The NA tag puts Server hosted by Physgun.com in North America, and the region code it publishes is us5. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.229.114.137:28071 is the address it uses.

Which Rust version is Server hosted by Physgun.com running?

Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Server hosted by Physgun.com?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

How often does Server hosted by Physgun.com wipe, and on which days?

No next wipe can be predicted for Server hosted by Physgun.com, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 2 days 13 hours.

Server tags

What do the server tags on Server hosted by Physgun.com mean?

The game's server browser reads the tags Server hosted by Physgun.com publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): The region code for this server is us5; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Server hosted by Physgun.com appear?

These Rust Server Trends lists include Server hosted by Physgun.com: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

What steps get you onto Server hosted by Physgun.com?

You can connect by pressing F1 in Rust and typing client.connect 91.229.114.137:28071 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code The region code for this server is us5.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.