Station US-6629 · recording
Server hosted by Physgun.com
Online NA · us5 91.229.114.137:28071 checked 13m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #6,629
- top 30% · #1046 in NA
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Thu 06:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.8 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 00:39 UTC2d ago | M0.0▲rising | 1 | – | running | 0 | |
| Tue 20 Oct, 08:28 UTC9d ago | M0.0▲rising | 1 | halved by day 1 | 6.7 days | 0 | |
| Mon 12 Oct, 14:23 UTC17d ago | M0.0▲rising | 1 | halved by day 3 | 7.8 days | 0 | |
| Fri 2 Oct, 08:24 UTC27d ago | M0.0▲rising | 1 | halved by day 7 | 10.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Server hosted by Physgun.com?
Server hosted by Physgun.com runs a procedural map of size 3,000 with seed 1014, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Server hosted by Physgun.com?
You will find no gather rate in the name of Server hosted by Physgun.com. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Server hosted by Physgun.com right now?
A reading taken now shows 0 players on Server hosted by Physgun.com, which has 100 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 03:00 UTC, averaging 1 players.
How does Server hosted by Physgun.com rank against other Rust servers?
The last seven days of player hours place Server hosted by Physgun.com at #6,629, in the top 30% of all ranked servers and #1,046 in North America.
Operator and location
How reliably does Server hosted by Physgun.com stay online?
Server hosted by Physgun.com is up at the moment. Its reported uptime points to a restart about 2 days 12 hours ago. 164 of 168 hours in the last 7 full days were up time, 98% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Server hosted by Physgun.com perform under load?
Across the last 48 hours it averaged 60 server fps, with a floor of 57. The world held up to 49,281 entities at its peak, buildings and deployables included. Its highest memory use was 2,248 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Server hosted by Physgun.com hosted?
The NA tag puts Server hosted by Physgun.com in North America, and the region code it publishes is us5. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.229.114.137:28071 is the address it uses.
Which Rust version is Server hosted by Physgun.com running?
Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Server hosted by Physgun.com?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.
How often does Server hosted by Physgun.com wipe, and on which days?
No next wipe can be predicted for Server hosted by Physgun.com, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 2 days 13 hours.
Server tags
What do the server tags on Server hosted by Physgun.com mean?
The game's server browser reads the tags Server hosted by Physgun.com publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): The region code for this server is us5; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Server hosted by Physgun.com appear?
These Rust Server Trends lists include Server hosted by Physgun.com: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
What steps get you onto Server hosted by Physgun.com?
You can connect by pressing F1 in Rust and typing client.connect 91.229.114.137:28071 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.