Rust Server TrendsSeismic network · station log
Recording Stations11,690 Players63,224 Active3,459 Wipes · 3 h120 48 h

Station XX-15411 · no signal

ServerMy

Offline 91.221.252.58:28015 checked 2d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15411 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct18 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
621/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
393/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average
40/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average
47/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average
153/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
95/ 125
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ServerMy?

A procedural map runs on ServerMy, generated by the game.

Which settings and rules apply on ServerMy?

No gather rate appears in the name of ServerMy. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on ServerMy?

No players are recorded on ServerMy at this moment; it is offline, and the last sighting was 2 days 16 hours ago. The seven-day average for this server is 0 players.

How does ServerMy rank against other Rust servers?

On player hours for the past week, ServerMy sits at #15,411, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does ServerMy stay online?

As recorded now, ServerMy is not reachable, the last contact having been 2 days 16 hours ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 11 October 2026.

Where in the world is ServerMy hosted?

A region is not published by ServerMy. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 91.221.252.58:28015.

Which Rust version is ServerMy running?

Rust network protocol 2635 and build 168909 on Windows is what ServerMy runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does ServerMy run its wipes?

The rhythm of ServerMy cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 23 days 11 hours.

Server tags

What do the server tags on ServerMy mean?

The game's server browser reads the tags ServerMy publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ServerMy appear?

The Rust Server Trends lists that take in ServerMy are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to ServerMy?

You can connect by pressing F1 in Rust and typing client.connect 91.221.252.58:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.