Station XX-5997 · no signal
KWSERVER
Offline 91.202.27.128:12170 checked 1d ago
- Players now
- 2/ 5
- 40% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 2
- peak 2
- Rank
- #5,997
- top 27%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 20:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on KWSERVER?
KWSERVER runs a procedural map of size 3,500 with seed 1573025114, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on KWSERVER?
No gather rate appears in the name of KWSERVER. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on KWSERVER?
KWSERVER is not responding at this moment and is offline, last seen 34 hours ago. The seven-day average is 2 players, with a peak of 2. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.
How does KWSERVER rank against other Rust servers?
Over the last seven days, KWSERVER recorded enough player hours to reach #5,997 worldwide, placing it in the top 27% of all ranked servers.
Operator and location
How reliably does KWSERVER stay online?
As recorded now, KWSERVER is not reachable, the last contact having been 34 hours ago. Its reported uptime points to a restart about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 16, or 10% of the time. On 17 October 2026 it was recorded for the first time by Rust Server Trends.
Does KWSERVER hold a steady tick rate?
Its average server fps over the last 48 hours was 149, and it never dropped below 149. Buildings, deployables and all the rest of the world's entities brought it to a high of 74,590. Its highest memory use was 1,593 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is KWSERVER hosted?
A region is not published by KWSERVER. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 91.202.27.128:12170.
Which Rust version is KWSERVER running?
On Windows, KWSERVER runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does KWSERVER run its wipes?
Too few wipes of KWSERVER are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 21 hours is how long the current world has been running.
Lists and tags
What do the server tags on KWSERVER mean?
These are the tags KWSERVER publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does KWSERVER appear?
The Rust Server Trends lists that take in KWSERVER are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to KWSERVER?
Enter client.connect 91.202.27.128:12170 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.