Rust Server TrendsSeismic network · station log
Recording Stations11,898 Players102,212 Active3,932 Wipes · 3 h403 48 h

Station XX-12842 · no signal

testserver

Offline 91.198.101.82:28015 checked 13d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,842
top 59%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12842 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 19:03 UTC13d ago M0.0rising 1 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
360/ 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
457/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
982/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
52/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
984/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
32/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on testserver?

testserver uses a procedural map, which the game generates.

Which settings and rules apply on testserver?

No gather rate appears in the name of testserver. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on testserver?

A reading taken now finds testserver offline; the most recent activity was 13 days 22 hours ago.

How does testserver rank against other Rust servers?

Over the last seven days, testserver recorded enough player hours to reach #12,842 worldwide, placing it in the top 59% of all ranked servers.

Server details

How reliably does testserver stay online?

As recorded now, testserver is not reachable, the last contact having been 13 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.

Which region does testserver run from?

No region is published by testserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 91.198.101.82:28015.

What build of Rust does testserver use?

Rust network protocol 2634 and build 167781 on Windows is what testserver runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on testserver?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does testserver run its wipes?

The rhythm of testserver cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 22 hours is how long the current world has been running.

Lists and tags

What do the server tags on testserver mean?

Tags published by testserver and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does testserver appear?

You will find testserver on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to testserver?

To join, enter client.connect 91.198.101.82:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.