Rust Server TrendsSeismic network · station log
Recording Stations11,733 Players69,565 Active3,618 Wipes · 3 h128 48 h

Station XX-12970 · no signal

nameserver

Offline 91.149.101.249:28015 checked 11d ago

Connect
Players now
1/ 3
33% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,970
top 60%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12970 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 3 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average
647/ 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
412/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average
37/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average
52/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
210/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
105/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on nameserver?

A procedural map runs on nameserver, generated by the game.

Which settings and rules apply on nameserver?

The name of nameserver gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on nameserver?

nameserver is not responding at this moment and is offline, last seen 11 days 1 hours ago.

How does nameserver rank against other Rust servers?

The last seven days of player hours place nameserver at #12,970, in the top 60% of all ranked servers.

Server details

How reliably does nameserver stay online?

No contact with nameserver right now, and the last recorded contact was 11 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does nameserver run from?

Nothing about a region comes from nameserver. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 91.149.101.249:28015 is the address it uses.

What build of Rust does nameserver use?

Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does nameserver wipe, and on which days?

Too few wipes of nameserver are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 3 hours is how long the current world has been running.

Lists and tags

What do the server tags on nameserver mean?

Tags published by nameserver and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does nameserver appear?

These Rust Server Trends lists include nameserver: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to nameserver?

You can connect by pressing F1 in Rust and typing client.connect 91.149.101.249:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp3
Max players The server has 3 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.