Rust Server TrendsSeismic network · station log
Recording Stations11,791 Players67,584 Active3,634 Wipes · 3 h129 48 h

Station XX-8029 · recording

LionForge Vanilla #1

Online 91.122.45.39:28015 checked 11m ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#8,029
top 36%
Last wipe
6d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-8029 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap
10.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
25%else halves by day 4

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 15:07 UTC6d ago M0.0rising 1 – running 0
Thu 15 Oct, 15:07 UTC13d ago M0.0rising 1 halved by day 4 7 days 0
Fri 2 Oct, 07:27 UTC26d ago M0.0rising 1 halved by day 3 13.3 days 0
Thu 17 Sep, 23:21 UTC40d ago M0.3rising 2 halved by day 5 14.3 days 0
Sat 12 Sep, 11:57 UTC46d ago M0.3rising 2 held half 5.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 76 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 69 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 60 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on LionForge Vanilla #1?

Generated by the game, the map on LionForge Vanilla #1 is procedural, size 3,500 with seed 426701561. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on LionForge Vanilla #1?

You will find no gather rate in the name of LionForge Vanilla #1. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on LionForge Vanilla #1?

0 of the 50 slots on LionForge Vanilla #1 are filled right now. The seven-day average is 0 players, with a peak of 2.

How does LionForge Vanilla #1 rank against other Rust servers?

On player hours for the past week, LionForge Vanilla #1 sits at #8,029, which puts it inside the top 36% of every ranked server.

Server details

How reliably does LionForge Vanilla #1 stay online?

As recorded now, LionForge Vanilla #1 is running. Its reported uptime points to a restart about 6 days 1 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does LionForge Vanilla #1 perform under load?

Its average server fps over the last 48 hours was 169, and it never dropped below 129. Buildings, deployables and all the rest of the world's entities brought it to a high of 65,847. Its highest memory use was 4,371 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does LionForge Vanilla #1 run from?

No region is published by LionForge Vanilla #1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 91.122.45.39:28015.

What build of Rust does LionForge Vanilla #1 use?

Rust network protocol 2635 and build 168909 on Linux is what LionForge Vanilla #1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on LionForge Vanilla #1?

On average, the busiest point of its recent wipes drew 1 players. 44 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 25% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.

On what timetable does LionForge Vanilla #1 run its wipes?

At the force wipe each month LionForge Vanilla #1 wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 6 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on LionForge Vanilla #1 mean?

The game's server browser reads the tags LionForge Vanilla #1 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does LionForge Vanilla #1 appear?

These Rust Server Trends lists include LionForge Vanilla #1: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How to join

How do you connect to LionForge Vanilla #1?

To join, enter client.connect 91.122.45.39:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://rust.lionforge.dev/en/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.