Station XX-8029 · recording
LionForge Vanilla #1
Online 91.122.45.39:28015 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #8,029
- top 36%
- Last wipe
- 6d ago
- monthly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
- usual gap
- 10.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 25%else halves by day 4
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 15:07 UTC6d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 15 Oct, 15:07 UTC13d ago | M0.0▲rising | 1 | halved by day 4 | 7 days | 0 | |
| Fri 2 Oct, 07:27 UTC26d ago | M0.0▲rising | 1 | halved by day 3 | 13.3 days | 0 | |
| Thu 17 Sep, 23:21 UTC40d ago | M0.3▲rising | 2 | halved by day 5 | 14.3 days | 0 | |
| Sat 12 Sep, 11:57 UTC46d ago | M0.3▲rising | 2 | held half | 5.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on LionForge Vanilla #1?
Generated by the game, the map on LionForge Vanilla #1 is procedural, size 3,500 with seed 426701561. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on LionForge Vanilla #1?
You will find no gather rate in the name of LionForge Vanilla #1. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on LionForge Vanilla #1?
0 of the 50 slots on LionForge Vanilla #1 are filled right now. The seven-day average is 0 players, with a peak of 2.
How does LionForge Vanilla #1 rank against other Rust servers?
On player hours for the past week, LionForge Vanilla #1 sits at #8,029, which puts it inside the top 36% of every ranked server.
Server details
How reliably does LionForge Vanilla #1 stay online?
As recorded now, LionForge Vanilla #1 is running. Its reported uptime points to a restart about 6 days 1 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does LionForge Vanilla #1 perform under load?
Its average server fps over the last 48 hours was 169, and it never dropped below 129. Buildings, deployables and all the rest of the world's entities brought it to a high of 65,847. Its highest memory use was 4,371 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does LionForge Vanilla #1 run from?
No region is published by LionForge Vanilla #1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 91.122.45.39:28015.
What build of Rust does LionForge Vanilla #1 use?
Rust network protocol 2635 and build 168909 on Linux is what LionForge Vanilla #1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on LionForge Vanilla #1?
On average, the busiest point of its recent wipes drew 1 players. 44 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 25% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.
On what timetable does LionForge Vanilla #1 run its wipes?
At the force wipe each month LionForge Vanilla #1 wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 6 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on LionForge Vanilla #1 mean?
The game's server browser reads the tags LionForge Vanilla #1 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does LionForge Vanilla #1 appear?
These Rust Server Trends lists include LionForge Vanilla #1: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How to join
How do you connect to LionForge Vanilla #1?
To join, enter client.connect 91.122.45.39:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://rust.lionforge.dev/en/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
