Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players71,230 Active3,632 Wipes · 3 h135 48 h

Station XX-15423 · recording

(RU/EU) Quadjast Vanilla Server FULLCLASSIC

Online 91.122.227.35:28015 checked 9m ago

biweekly wipes vanilla
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
11d ago
biweekly schedule
Next wipe
2d 22h
Sat 31 Oct, 11:23 UTC
Seismic record · station XX-15423 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 11:23 UTC, in 2d 22h. Its biweekly schedule tag · low confidence

Coming wipes

  1. 2d 22hSat 31 Oct, 11:23 UTC
  2. 8d 6hThu 5 Nov, 19:00 UTCFW
  3. 16d 22hSat 14 Nov, 11:23 UTC
  4. 30d 22hSat 28 Nov, 11:23 UTC
  5. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 11:23 UTC11d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
224/ 200
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 149 on average
49/ 100
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 35 on average
32/ 200
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 25 on average
6/ 200
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 EU · groups of 8+ · biweekly · 20 on average
8/ 200
Rustopia.gg - EU Medium EU · groups of 12+ · biweekly · 19 on average
11/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

Generated by the game, the map on (RU/EU) Quadjast Vanilla Server FULLCLASSIC is procedural, size 3,000 with seed 618226138. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

No gather rate appears in the name of (RU/EU) Quadjast Vanilla Server FULLCLASSIC. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on (RU/EU) Quadjast Vanilla Server FULLCLASSIC right now?

0 of the 100 slots on (RU/EU) Quadjast Vanilla Server FULLCLASSIC are filled right now. The population averaged 0 players over the past week.

How does (RU/EU) Quadjast Vanilla Server FULLCLASSIC rank against other Rust servers?

Over the last seven days, (RU/EU) Quadjast Vanilla Server FULLCLASSIC recorded enough player hours to reach #15,423 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does (RU/EU) Quadjast Vanilla Server FULLCLASSIC stay online?

Right now, you can reach (RU/EU) Quadjast Vanilla Server FULLCLASSIC. The uptime it reports puts its last restart about 2 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 54, or 32% of the time. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

Does (RU/EU) Quadjast Vanilla Server FULLCLASSIC hold a steady tick rate?

Across the last 48 hours it averaged 30 server fps, with a floor of 30. At its highest, it carried 45,400 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,948 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is (RU/EU) Quadjast Vanilla Server FULLCLASSIC hosted?

No region tag comes from (RU/EU) Quadjast Vanilla Server FULLCLASSIC, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.122.227.35:28015 is the address it uses.

What build of Rust does (RU/EU) Quadjast Vanilla Server FULLCLASSIC use?

On Linux, (RU/EU) Quadjast Vanilla Server FULLCLASSIC runs Rust network protocol 2634 and build 167584. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does (RU/EU) Quadjast Vanilla Server FULLCLASSIC run its wipes?

The prediction is taken from its tag, since (RU/EU) Quadjast Vanilla Server FULLCLASSIC has too few wipes on record to confirm the schedule. The date of its next wipe is Saturday 31 October at 11:23 UTC. It has run its current world for 11 days 1 hours. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on (RU/EU) Quadjast Vanilla Server FULLCLASSIC mean?

These are the tags (RU/EU) Quadjast Vanilla Server FULLCLASSIC publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does (RU/EU) Quadjast Vanilla Server FULLCLASSIC appear?

These Rust Server Trends lists include (RU/EU) Quadjast Vanilla Server FULLCLASSIC: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

You can connect by pressing F1 in Rust and typing client.connect 91.122.227.35:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167584
Build It runs game build 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.